Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 3833917698742646550 9 fraydo the Vexing (level 2, -1/21 HPs) Began as a Human Hexslinger on Sept 23, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:42 (167 turns). fraydo the Vexing (Human Hexslinger) Turns: 167, Time: 00:03:43 Health: -1/21 AC: 2 Str: 8 XL: 2 Next: 12% Magic: 3/3 EV: 11 Int: 13 God: Gold: 43 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 ring mail Scrolls p - a scroll of poison c - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 12% 2 Sigil of Binding Hex 9% N/A 22% 3 Freeze Ice 0% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm quivers. The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. The endoplasm misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. You shoot a sling bullet. The sling bullet barely misses the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm barely misses you. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... ## #.#. #.....# # #.#.#.# # #.....# # ###.### #...### # #### #.....# # ... #.###.# # ###.####.# .# # #?..@J...# # # #.#.####.# ... #... # #.## ###.# # #. .# # . . # . . # .. .# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | fraydo the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 82 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 167 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_cross, serial_shops, nicolae_shop_drivethru Action || total ---------------------------++------- Fire: Sling || 25 Armour: Robe || 11 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 78 | 95 | 0 | 0 | 1 | 173.0 | Dungeon | 173 | 78 | 95 | 0 | 0 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts