frustrationSimulator Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (19, -10, D:1) a +0 sling (20, 10, D:1) a +0 club a +0 dagger (31, -5, D:1) 4 poisoned darts (45, -34, D:1) a +0 leather armour (46, -3, D:1) 5 boomerangs (49, -15, D:1) a +0 dagger a stone (60, -19, D:1) 7 stones Level 2 of the Dungeon [Shop] Qicreqic's Distillery a potion of ambrosia (80 gold) a potion of mutation (80 gold) a potion of haste (100 gold) a potion of might (40 gold) a potion of attraction (30 gold) [Shop] Jeocero's Jewellery Shoppe a ring of magical power (220 gold) a ring of magical power (220 gold) a ring of see invisible (165 gold) an amulet of guardian spirit (330 gold) the ring "Vicwiss" {+Blink Will+} (429 gold) [ring of willpower] Will+: It increases your willpower. +Blink: It lets you blink. a +4 ring of protection (396 gold) an amulet of magic regeneration (330 gold) a blade talisman (330 gold) a ring of positive energy (220 gold) a ring of poison resistance (220 gold) a ring of protection from fire (275 gold) [Shop] Seawyse's Assorted Antiques a +0 rapier (88 gold) a +1 heavy trident (292 gold) a wand of charming (3) (158 gold) a potion of lignification (66 gold) a +1 plate armour of poison resistance (704 gold) a potion of heal wounds (110 gold) a scroll of vulnerability (88 gold) [Shop] Ypa Ehon's Antique Armour Emporium a +1 cloak of poison resistance (324 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 hat (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 buckler (108 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) (0, 0, D:2) a +0 short sword (9, 6, D:2) 6 stones (12, 11, D:2) a +0 club (14, 12, D:2) a staff of alchemy (17, 36, D:2) a +0 great mace (19, 33, D:2) a +0 short sword (29, 32, D:2) 3 stones (31, 5, D:2) a +0 quarterstaff (47, 38, D:2) a scroll of enchant weapon (48, 39, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, 8, D:3) a +0 animal skin (2, 22, D:3) a +0 whip of electrocution a +0 dagger a +0 leather armour a +0 club (3, 1, D:3) a +0 ring mail (12, 13, D:3) a +0 dagger (16, 20, D:3) a stone (17, 18, D:3) a +0 ring mail (18, 7, D:3) a +0 leather armour (19, -12, D:3) a +0 robe (20, 16, D:3) a +0 robe (24, 3, D:3) a +0 ring mail (24, 7, D:3) a +0 mace (26, 9, D:3) a +0 flail (28, 21, D:3) 5 poisoned darts (38, -8, D:3) a +0 falchion (41, -8, D:3) a +0 club (42, 20, D:3) 7 stones (43, 25, D:3) a +0 dagger (47, 24, D:3) 7 stones (52, 4, D:3) 7 stones (54, 2, D:3) a +0 club Level 4 of the Dungeon (5, -19, D:4) a +0 giant club (5, -18, D:4) a +0 dagger (8, -13, D:4) a +0 whip 7 poisoned darts (9, -10, D:4) a +0 buckler (19, -15, D:4) a +0 club (20, -26, D:4) a +0 flail (22, -44, D:4) 4 stones (23, -31, D:4) a +0 rapier (34, -45, D:4) 4 stones (37, -49, D:4) 6 darts of dispersal (42, -49, D:4) a +0 giant spiked club (43, -40, D:4) a +0 club (45, -46, D:4) 4 stones (48, 3, D:4) a +0 robe (53, -8, D:4) a +0 spear (54, -6, D:4) a +0 dagger Level 5 of the Dungeon (15, -8, D:5) a +0 pair of boots (15, 28, D:5) an orb of energy (25, 15, D:5) the +0 chain mail of Otsiy {^Contam Harm Int+5} Int+5: It affects your intelligence (+5). ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (29, 14, D:5) 5 stones (30, -13, D:5) a +0 giant club (33, 19, D:5) a +0 ring mail (35, 16, D:5) 6 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, -5, D:6) a potion of degeneration (6, 3, D:6) 5 boomerangs (13, 24, D:6) a +0 whip (13, 25, D:6) a +0 ring mail a +0 club a +0 short sword (14, 25, D:6) a +0 short sword (15, 26, D:6) a +0 hand axe (25, 37, D:6) a +0 flail (33, 6, D:6) a +0 long sword (34, 12, D:6) 2 stones (59, 27, D:6) a +0 club (59, 29, D:6) a +0 short sword a +0 dagger of electrocution a +0 club 6 poisoned darts (59, 30, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour a +0 hand axe (1, 0, D:7) a +0 club a +0 chain mail (3, -14, D:7) a +0 dagger a +0 ring mail (5, -13, D:7) a +0 glaive of venom a +0 orcbow a +0 cloak (10, -25, D:7) a +0 dagger (13, 14, D:7) a scroll of noise (22, -21, D:7) a +0 flail a +0 trident a +0 plate armour (22, -18, D:7) a +0 whip a +1 robe of willpower (23, -18, D:7) a +0 short sword a +0 club (36, -25, D:7) a +2 whip of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 robe a +0 dagger of electrocution a +0 robe a +0 dagger (0, 7, D:8) a +0 falchion a +0 club a +1 dagger of protection (1, 6, D:8) a +0 robe a +0 dagger (1, 7, D:8) a +0 robe a +2 dagger of flaming (2, 3, D:8) a +0 war axe (2, 10, D:8) a +0 flail (3, 4, D:8) a +0 robe a +0 dagger (3, 10, D:8) a ring of poison resistance a +0 hand axe (4, 6, D:8) a +0 leather armour a +0 whip (4, 10, D:8) a boomerang a +0 dagger (4, 11, D:8) a +0 hand axe (7, -16, D:8) a +0 whip a +0 short sword (8, -16, D:8) a +0 whip a curare-tipped dart a +0 short sword (8, -15, D:8) a +0 club 4 stones (15, -25, D:8) a +0 dagger a +0 robe (17, -24, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon [Shop] Bionukipp's Changing Room a potion of mutation (120 gold) a serpent talisman (450 gold) a potion of lignification (45 gold) a talisman of death (1200 gold) a beast talisman (300 gold) a potion of lignification (45 gold) a serpent talisman (450 gold) (0, 0, D:9) a +0 leather armour (0, 12, D:9) a +0 leather armour (3, 26, D:9) a +0 ring mail (11, 14, D:9) a +0 robe (13, 27, D:9) a +0 chain mail (28, -19, D:9) a +0 dagger a +0 robe (29, -19, D:9) a +7 spear a +0 ring mail (30, -15, D:9) a +0 robe a +3 hand axe (30, -12, D:9) a +0 robe a +0 hand axe a +0 robe a +3 scimitar of freezing a +0 robe a +3 dagger (31, -17, D:9) a +0 mace a +0 leather armour (31, -16, D:9) a +0 flail 9 stones a +0 plate armour (32, -17, D:9) a +0 halberd 2 poisoned darts a +0 robe (32, -1, D:9) a +1 flail of holy wrath a +0 plate armour (38, -17, D:9) 6 stones (46, 13, D:9) a +0 short sword a +0 dagger a stone (46, 28, D:9) a +0 quarterstaff (47, 13, D:9) a +0 short sword 5 stones (48, 13, D:9) a +0 club 6 poisoned darts (49, 13, D:9) a +0 club 2 poisoned darts a +0 short sword a +0 short sword (50, 22, D:9) 6 stones (52, 0, D:9) a +0 shortbow (55, 12, D:9) a +0 war axe Level 10 of the Dungeon [Shop] Guos's Weapon Shoppe a +6 spear of freezing (448 gold) a +0 spear (36 gold) the +6 war axe of the King {flame, rPois MP-9 Str+5 Int-5} (435 gold) Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). rPois: It protects you from poison MP-9: It affects your magic capacity (-9). 4 stones (4 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (424 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +0 broad axe (48 gold) 5 stones (6 gold) [Shop] Inyrchuts's Distillery a potion of brilliance (64 gold) 2 potions of mutation (256 gold) a potion of attraction (48 gold) a potion of curing (48 gold) a potion of might (64 gold) a potion of brilliance (64 gold) a potion of curing (48 gold) a potion of mutation (128 gold) a potion of might (64 gold) [Shop] Foequolu's Weapon Emporium a +0 great mace (84 gold) a +0 short sword (39 gold) 7 stones (9 gold) a +0 orcbow (45 gold) a +0 hand axe (39 gold) a +0 whip (32 gold) 5 stones (6 gold) [Shop] Goina's Jewellery Shop a ring of poison resistance (240 gold) a +6 ring of strength (432 gold) a ring of protection from fire (300 gold) an amulet of the acrobat (360 gold) a +6 ring of strength (432 gold) an amulet of reflection (360 gold) an amulet of reflection (360 gold) a ring of flight (210 gold) (1, -1, D:10) a +0 spear (2, -17, D:10) 3 stones (12, -18, D:10) a +5 ring of evasion (12, -16, D:10) a +0 mace (15, 18, D:10) a +0 rapier (29, -13, D:10) a +0 pair of boots (30, 13, D:10) a +0 plate armour 3 boomerangs a +0 war axe a +0 chain mail a +0 halberd (32, 12, D:10) a +0 plate armour a +0 trident (32, 13, D:10) a +0 plate armour a +0 hand axe (32, 14, D:10) a +0 trident (33, 1, D:10) 3 poisoned darts (33, 13, D:10) a +0 leather armour a +0 falchion a +0 scale mail a +0 flail (34, 30, D:10) a +0 giant spiked club a +0 giant club (35, 1, D:10) a +0 giant club a +0 giant spiked club (45, 0, D:10) a +0 flail (47, 0, D:10) a +0 flail (48, 2, D:10) a +0 mace (49, 1, D:10) a +0 scale mail a +0 hand axe (49, 2, D:10) a +0 club (50, -4, D:10) a +0 quarterstaff (50, 8, D:10) a +0 short sword (50, 15, D:10) a +0 leather armour a +0 trident (52, 16, D:10) a +0 shortbow a +0 club a +0 ring mail a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail 3 boomerangs a +0 short sword (52, 17, D:10) a +0 mace (53, 18, D:10) a +0 ring mail a +2 dagger of speed (61, 29, D:10) 5 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 0, D:11) a +1 quarterstaff of distortion (unseen) (2, 0, D:11) a +0 spear (3, 0, D:11) a +0 dagger (4, 0, D:11) a +0 mace (6, -17, D:11) a +0 robe (21, 17, D:11) a +0 mace (24, 3, D:11) a +0 giant spiked club a +0 giant club (28, -6, D:11) a +0 robe (36, 26, D:11) a +0 leather armour (37, -25, D:11) a +0 mace (53, 21, D:11) a +0 short sword (63, 2, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (9, -2, D:12) 5 poisoned darts (25, 9, D:12) a +0 troll leather armour (27, 22, D:12) a +0 rapier (30, -32, D:12) a scroll of enchant weapon (34, -18, D:12) 3 poisoned darts (39, -15, D:12) an amulet of regeneration (39, 1, D:12) a +0 buckler (42, 11, D:12) a +0 leather armour a +0 long sword (43, -7, D:12) a staff of air (43, 0, D:12) a +3 heavy great mace (65, 32, D:12) the +8 plate armour of Ymiur {Rampage rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. Rampage: It bestows one free step when moving towards enemies. (66, 32, D:12) a +1 glaive of holy wrath Level 13 of the Dungeon (0, 0, D:13) 4 large rocks (11, -7, D:13) a +0 scale mail (17, -33, D:13) a +0 flail (22, -31, D:13) a beast talisman (24, -29, D:13) a +0 mace (25, 9, D:13) a +0 dagger (32, 2, D:13) a +0 arbalest (33, 2, D:13) a +0 arbalest (34, 0, D:13) a +0 arbalest (34, 2, D:13) a +0 orcbow (34, 6, D:13) a +0 giant spiked club a +0 giant spiked club (45, -10, D:13) a +0 ring mail Level 14 of the Dungeon [Shop] Wyobotod's Serpentskin Sales 3 poisoned darts (28 gold) a +0 chain mail of poison resistance (136 gold) 5 poisoned darts (48 gold) 5 poisoned darts (48 gold) a +0 club of venom (51 gold) 3 curare-tipped darts (57 gold) 2 poisoned darts (19 gold) (0, 0, D:14) a +0 glaive a naga corpse (skeletalised by now) (0, 1, D:14) a +0 battleaxe a +0 robe (4, 15, D:14) a +0 buckler (15, 7, D:14) a +0 rapier (16, 6, D:14) a +2 scimitar of flaming (19, 6, D:14) a +0 troll leather armour (27, -16, D:14) the +4 short sword of the Boar {heavy, rN+ rCorr Str-5 SInv} Str-5: It affects your strength (-5). rN+: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (31, 19, D:14) a +0 troll leather armour (31, 33, D:14) 3 stones (42, 6, D:14) a potion of degeneration (52, 20, D:14) 5 javelins (66, 13, D:14) a +0 plate armour Level 15 of the Dungeon (4, 0, D:15) a +0 battleaxe a +0 leather armour a tengu corpse (skeletalised by now) (5, 0, D:15) a +0 buckler (6, 0, D:15) a +0 dire flail a +0 dire flail a boulder beetle corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (1, 30, Orc:1) a +0 giant spiked club (2, 29, Orc:1) a +0 plate armour a +0 mace (3, -5, Orc:1) a +0 leather armour a +0 club (3, -3, Orc:1) a +0 chain mail a +0 battleaxe (3, 28, Orc:1) a +0 plate armour a +0 short sword (3, 30, Orc:1) a +0 leather armour a +0 short sword (4, -4, Orc:1) a +0 mace (4, -3, Orc:1) a +0 dagger (4, 29, Orc:1) a +0 leather armour a +2 dagger of draining a +0 robe a +0 dagger of distortion (5, -7, Orc:1) a +0 ring mail a +0 club a +2 leather armour of fire resistance a +0 mace (5, -6, Orc:1) a +0 trident (5, -5, Orc:1) a +0 chain mail a +0 halberd (5, -4, Orc:1) a +0 ring mail a +0 dagger (5, 29, Orc:1) a +0 scale mail a +0 short sword (6, -9, Orc:1) a +0 leather armour a +0 club (6, -8, Orc:1) a +0 leather armour a +0 hand axe (6, -7, Orc:1) a +0 plate armour a +4 mace a +1 whip of draining (6, -6, Orc:1) 3 boomerangs a +0 heavy flail a +0 ring mail a +4 whip a +0 arbalest (6, -5, Orc:1) a +1 robe of willpower a +0 dagger a +0 short sword (6, 30, Orc:1) a +0 club (7, -7, Orc:1) a +0 robe a +0 dagger (7, -4, Orc:1) a +0 club (8, 16, Orc:1) a +0 plate armour a boomerang a +0 glaive (8, 30, Orc:1) a +0 plate armour a +0 mace (9, 15, Orc:1) a +0 short sword a +0 flail (10, 6, Orc:1) a +0 robe a +0 dagger (10, 15, Orc:1) a +0 chain mail a +0 mace (10, 16, Orc:1) a +0 short sword of freezing (11, 6, Orc:1) a +0 ring mail a +0 club a +0 plate armour a +0 war axe (11, 7, Orc:1) a +0 leather armour a +1 vampiric whip (12, 30, Orc:1) a +0 dagger a +0 robe a +0 dagger (14, 30, Orc:1) a +0 leather armour a +0 hand axe Level 2 of the Orcish Mines [Shop] Goovaj's General Store a +0 crystal plate armour (1200 gold) 2 stones (3 gold) a +0 club (15 gold) a potion of heal wounds (75 gold) a +0 halberd (60 gold) 5 stones (7 gold) a +0 dire flail of protection (102 gold) a scroll of identify (30 gold) the +0 chain mail "Ehierum" {Rampage rN++ Str-5 Int+4} (298 gold) Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rN++: It greatly protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. 6 boomerangs (180 gold) a scroll of teleportation (45 gold) [Shop] Potraiq's General Store a throwing net (45 gold) a wand of charming (1) (36 gold) 8 stones (12 gold) 6 atropa-tipped darts (81 gold) a +0 halberd (60 gold) the Vademecum on Charms and Wicked Liturgies (390 gold) Spells Type Level a - Confusing Touch Hexes 3 b - Fugue of the Fallen Necromancy 3 c - Dimensional Bullseye Hexes/Translocation 4 a +3 ring mail of fire resistance (390 gold) a +0 plate armour (345 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) [Shop] Gecuog's General Store a scroll of teleportation (51 gold) a scroll of fear (68 gold) a scroll of revelation (127 gold) a +0 rapier (68 gold) a scroll of noise (17 gold) a wand of charming (6) (244 gold) 7 stones (11 gold) a +0 pair of gloves (76 gold) a scroll of immolation (68 gold) [Shop] Miosty's Distillery a potion of brilliance (52 gold) a potion of invisibility (104 gold) a potion of curing (39 gold) a potion of heal wounds (65 gold) a potion of haste (130 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of ambrosia (104 gold) (4, -1, Orc:2) a +0 dagger a +0 plate armour a +0 long sword a +0 whip a +0 dagger a +0 ring mail a +0 flail (5, -1, Orc:2) a +0 club (5, 0, Orc:2) a +0 flail (11, 7, Orc:2) a +0 ring mail a +0 club (12, -3, Orc:2) a +0 war axe (12, -2, Orc:2) a +0 leather armour a +0 club a +0 robe a +1 dagger of holy wrath (12, -1, Orc:2) a +0 plate armour a +0 war axe a +0 club (12, 0, Orc:2) a +0 falchion of holy wrath a +0 ring mail a +0 flail a +0 plate armour a +0 short sword (12, 6, Orc:2) a +0 chain mail a +0 halberd of venom (12, 9, Orc:2) a +0 short sword (13, -3, Orc:2) a +0 hand axe (13, 0, Orc:2) a +0 leather armour a +0 trident a +0 mace a boomerang a +0 short sword (13, 1, Orc:2) a +0 flail (13, 7, Orc:2) a +0 robe a +0 dagger (13, 8, Orc:2) a +0 halberd a +0 orcbow a +0 chain mail (13, 9, Orc:2) a +0 trident (13, 13, Orc:2) a +0 dagger a +0 robe (15, 12, Orc:2) a +0 dire flail a +0 chain mail (16, 13, Orc:2) a +0 trident a +0 chain mail (17, 11, Orc:2) a +0 mace (17, 13, Orc:2) a +0 dagger a +0 robe (30, 4, Orc:2) a +0 glaive a +0 plate armour (31, 2, Orc:2) a +0 giant club (31, 3, Orc:2) a +4 short sword a +0 whip a +0 leather armour (31, 4, Orc:2) a +0 dagger a +0 robe a +2 hand axe of venom a +0 chain mail a +0 dagger a +0 robe (31, 5, Orc:2) a +0 dagger a +0 scale mail (32, 4, Orc:2) a +0 short sword a +0 mace a +0 plate armour (32, 5, Orc:2) a +0 short sword (34, -14, Orc:2) a +0 trident (34, -13, Orc:2) a +0 dagger a +0 robe (34, -12, Orc:2) a +0 long sword a +0 arbalest a +0 chain mail (35, -13, Orc:2) a +0 great mace a +0 plate armour a +0 arbalest a +1 great mace of venom a +0 chain mail a +0 club a +0 whip a +0 war axe a +0 leather armour (35, -12, Orc:2) a +0 flail a +0 robe (36, -15, Orc:2) a +0 dagger a +1 robe of willpower (36, -13, Orc:2) a +0 dagger a +0 robe (36, -11, Orc:2) a +0 dagger a +0 robe (37, -15, Orc:2) a +0 flail (37, -14, Orc:2) a +0 hand axe a +0 chain mail (38, -16, Orc:2) a +0 glaive a boomerang a +0 chain mail (38, -15, Orc:2) a +0 mace (39, -16, Orc:2) a +0 orcbow (40, -16, Orc:2) a +0 mace (41, -13, Orc:2) a +0 club (43, -10, Orc:2) a +0 whip (44, -1, Orc:2) a +0 club (45, -8, Orc:2) a +0 dagger of speed a +0 robe (46, -4, Orc:2) a +0 club a +0 ring mail (46, -1, Orc:2) a +0 hand axe a +0 war axe a +0 plate armour (46, 0, Orc:2) a +3 broad axe a +0 chain mail (47, -6, Orc:2) a +0 club a +0 leather armour (47, -2, Orc:2) a +0 dagger a +0 robe (47, 0, Orc:2) a +0 dagger a +0 robe (47, 1, Orc:2) a +0 war axe a +0 plate armour (48, -1, Orc:2) a +0 flail (49, -3, Orc:2) a +0 club a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (10, 35, Lair:1) 2 stones (23, 2, Lair:1) 5 stones (26, 37, Lair:1) a +0 club (32, 8, Lair:1) a +0 ring mail (45, -3, Lair:1) a +0 leather armour (50, 19, Lair:1) a +0 dagger (50, 32, Lair:1) a scroll of noise (60, 4, Lair:1) a +0 whip (64, 13, Lair:1) a staff of cold (65, 30, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 poisoned darts (3, 54, Lair:2) 5 stones (5, 10, Lair:2) 6 stones (18, 50, Lair:2) 7 stones (22, 13, Lair:2) a +0 plate armour (24, 3, Lair:2) a +0 dagger of venom 5 curare-tipped darts (34, 41, Lair:2) a +0 buckler (35, 6, Lair:2) a +0 sling (45, 44, Lair:2) 4 stones (50, 55, Lair:2) a +0 club Level 3 of the Lair of Beasts (1, 29, Lair:3) 8 stones (2, 27, Lair:3) a ring of poison resistance (2, 33, Lair:3) a +0 leather armour (7, 15, Lair:3) a +0 war axe (11, 11, Lair:3) a +0 longbow (11, 33, Lair:3) a stone (23, 32, Lair:3) 4 stones (23, 33, Lair:3) a stone (23, 34, Lair:3) 2 stones (23, 35, Lair:3) 4 stones (24, 34, Lair:3) 5 stones (25, 25, Lair:3) 6 stones (25, 32, Lair:3) 5 stones (25, 34, Lair:3) 8 stones (25, 47, Lair:3) a +1 heavy flail (26, 35, Lair:3) 4 stones (39, 39, Lair:3) a +0 leather armour (52, 7, Lair:3) a +0 quarterstaff a +0 robe (52, 8, Lair:3) a +0 quarterstaff a +0 robe (58, 31, Lair:3) a +0 mace (62, 17, Lair:3) a +3 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a staff of cold (16, 5, Lair:4) a scroll of enchant weapon (17, -5, Lair:4) 2 potions of magic (18, -30, Lair:4) the +10 morningstar "Kyumok Hacu" {spect, rElec Will+ Int-4 SInv} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. (27, 4, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (1, 6, Lair:5) 8 stones (8, 17, Lair:5) a +0 club (12, -9, Lair:5) 5 poisoned darts (13, 9, Lair:5) 6 stones (17, -11, Lair:5) a +0 morningstar (19, 12, Lair:5) a +0 longbow (20, 2, Lair:5) 7 stones (21, 5, Lair:5) a +0 orcbow (32, -9, Lair:5) 5 stones (41, 11, Lair:5) a +0 leather armour (51, 29, Lair:5) a +0 hand axe of freezing (51, 30, Lair:5) 7 stones (53, 28, Lair:5) 7 stones Level 3 of the Abyss (0, 0, Abyss:3) a raiju corpse (10, -3, Abyss:3) a +0 battleaxe a red draconian corpse