frustrationSimulator the Dungeon (0, 49, D) 2 large rocks of chaos a book of Dreams a scroll of brand weapon (1, 13, D) a wand of flame (6) (1, 32, D) the +3 scale mail of Nenaciuz {Harm Dex+5} Dex+5: It affects your dexterity (+5). Harm: It increases damage dealt and taken. (unseen) (1, 33, D) an amulet of reflection (1, 34, D) a +0 robe (2, 15, D) a +0 vampiric rapier (unseen) (2, 16, D) a +2 long sword of freezing (unseen) (2, 32, D) a book of Storms (2, 33, D) a staff of conjuration (still there?) a +0 hand axe (still there?) (2, 35, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (2, 49, D) a book of Flames (still there?) the Compendium of Flamy Unhallowed Rituals (still there?) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Animate Dead Necromancy 4 c - Curse of Agony Necromancy 5 a wand of charming (3) (still there?) a wand of flame (7) (still there?) (2, 54, D) a manual of Short Blades (still there?) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +2 war axe of venom (still there?) a manual of Air Magic (still there?) (3, 16, D) a +1 morningstar of freezing (unseen) (3, 32, D) Buonteje's Handbook of Iced Fumes Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Maxwell's Capacitive Coupling Air 8 c - Polar Vortex Ice 9 (unseen) (3, 33, D) a +0 dagger (still there?) a +1 robe of resistance (still there?) a +0 short sword (still there?) a +0 robe (still there?) the +8 plate armour "Kicwoadowk" {Str+5} (still there?) Str+5: It affects your strength (+5). (3, 35, D) a +0 dire flail (3, 36, D) a +0 long sword a +0 long sword a +0 plate armour (3, 38, D) a +1 plate armour of poison resistance (3, 49, D) a +3 dagger of protection (still there?) an amulet of the acrobat (still there?) (3, 54, D) the +1 pearl dragon scales "Ybialace" {Rampage rN+ Regen+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (unseen) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +0 robe a +0 spear an orb of light an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 13, D) 4 potions of haste (4, 15, D) a staff of fire (still there?) 3 scrolls of brand weapon (still there?) (4, 16, D) a staff of death (still there?) a ghoul corpse (skeletalised by now) (still there?) (4, 32, D) a wand of warping (3) (4, 33, D) a wand of polymorph (4) (4, 50, D) a wand of digging (6) (still there?) a +3 dagger of protection (still there?) the +8 long sword "Oha Wola" {freeze, rElec rPois rC- rCorr} (still there?) rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +3 dagger of protection (still there?) a scroll of acquirement (still there?) (4, 51, D) a +0 robe (still there?) a +1 chain mail of positive energy (still there?) a +2 war axe of electrocution (still there?) the ring of Xaesomm {rPois rN+ EV+5 Dex+2} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. the orc corpse of Nergalle (skeletalised by now) (still there?) the stone giant corpse of Chuck (skeletalised by now) (still there?) (5, 15, D) a +1 heavy mace (unseen) (5, 16, D) a +0 heavy broad axe (unseen) (5, 32, D) the staff "Jyluic" {rF+ rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, 33, D) a +3 leather armour of fire resistance a book of Winter 4 scrolls of enchant armour (5, 34, D) a +3 mace (unseen) (5, 39, D) a +0 battleaxe a +0 plate armour an amulet of guardian spirit (5, 50, D) a wand of warping (4) (6, 14, D) a staff of fire (unseen) (6, 15, D) a ring of fire (still there?) a +2 heavy arbalest (still there?) (6, 19, D) 4 large rocks (6, 21, D) a ghoul corpse (skeletalised by now) (6, 32, D) a +0 battleaxe a book of Dangerous Friends (6, 34, D) the +2 pair of boots of the Maze {rPois Regen+} (still there?) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. a +0 robe (still there?) a +5 flail (still there?) the ring "Qaskism" {rCorr MP+9} (still there?) [ring of magical power] MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (6, 37, D) a +0 robe (6, 50, D) a wand of acid (6) (6, 51, D) the +8 Vampire's Tooth {megavamp} (still there?) a wand of mindburst (4) (still there?) (7, 14, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (7, 15, D) a scroll of brand weapon (7, 16, D) the Monograph on Grey Momentum Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Bombard Conjuration/Earth 6 d - Shatter Earth 9 (7, 18, D) 2 large rocks a tainted leviathan corpse (skeletalised by now) (7, 32, D) a book of Chaos (still there?) a staff of alchemy (still there?) (7, 50, D) a wand of charming (2) (7, 51, D) a wand of mindburst (12) (7, 52, D) a granite talisman a +2 quarterstaff of holy wrath a book of Spectacle (7, 53, D) a +0 leather armour a +0 great sword of flaming the +2 robe of Leapfrog {rElec rPois rF+ Int-4} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. the +8 demon trident of Glory {pain, Int+5} Int+5: It affects your intelligence (+5). 4 scrolls of enchant armour a book of Power (8, 14, D) a staff of earth (still there?) a +2 pair of boots of rampaging (still there?) a +0 scimitar of flaming (still there?) a staff of fire (still there?) a staff of conjuration (still there?) (8, 16, D) a staff of conjuration (unseen) (8, 32, D) the staff "Widowmaker" {rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (8, 38, D) a +0 chain mail (8, 50, D) a book of the Dragon (9, 16, D) a +0 battleaxe of freezing (still there?) a +2 ring mail of fire resistance (still there?) a ring of poison resistance (still there?) a book of Necromancy (still there?) (9, 32, D) a staff of fire (unseen) (9, 33, D) a +0 plate armour (still there?) a +2 quarterstaff of draining (still there?) a book of Battle (still there?) (9, 34, D) 4 potions of heal wounds (still there?) the +6 hand axe "Weaxe" {spect, rElec SInv} (still there?) rElec: It insulates you from electricity. SInv: It lets you see invisible. a book of Hexes (still there?) (9, 35, D) a +0 flail a +0 great mace a +0 robe (9, 50, D) the +8 shortbow of Linearity {antimagic, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (9, 51, D) a +2 plate armour of willpower (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 32, D) a +0 dagger a +0 hand axe (10, 35, D) a +0 long sword (still there?) a +0 plate armour (still there?) a +1 whip of venom (still there?) a +0 robe (still there?) (10, 40, D) a +0 battleaxe (10, 49, D) a staff of death (unseen) (10, 50, D) a +4 war axe of freezing (unseen) (10, 51, D) a +6 ring of strength (still there?) a +3 orcbow of flaming (still there?) (11, 0, D) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 32, D) a +1 rapier of speed (still there?) a +4 ring mail of willpower (still there?) (11, 33, D) a book of Air (still there?) the +0 leather armour "Axiefeym" {*Slow rPois Regen+ rCorr} (still there?) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +2 trident of venom (still there?) (11, 34, D) a ring of fire (11, 37, D) a +0 robe (still there?) a +5 mace of freezing (still there?) (11, 40, D) a +0 chain mail (12, 18, D) a wand of flame (9) (still there?) the Catalogue of Attendants and Coordinates (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 c - Dispersal Translocation 6 d - Gell's Gavotte Translocation 6 the Parchment of a Thousand Xalams (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Mercury Vapours Alchemy/Air 2 c - Call Imp Summoning 2 d - Summon Mana Viper Hexes/Summoning 5 e - Dragon's Call Summoning 9 a shadow dragon corpse (skeletalised by now) (still there?) (12, 32, D) a +2 spectral quarterstaff (unseen) (12, 50, D) a book of Callings (still there?) a ring of poison resistance (still there?) a ring of protection from cold (still there?) the Tome of Seismic Points (still there?) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 c - Petrify Alchemy/Earth 4 d - Dimensional Bullseye Hexes/Translocation 4 a +0 heavy hand axe (still there?) a manual of Fire Magic (still there?) a +3 lajatang of speed (still there?) a book of Maladies (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (13, 34, D) a +1 heavy war axe (unseen) (13, 35, D) a +4 arbalest of freezing (still there?) a +2 dire flail (still there?) a +0 chain mail (still there?) (13, 49, D) a +0 short sword of speed (still there?) a +2 robe (still there?) (14, 16, D) a +2 flail of protection (still there?) +0 shadow dragon scales (still there?) a +3 scale mail of positive energy (still there?) (14, 31, D) a wand of digging (8) (15, 49, D) a +2 leather armour of fire resistance (unseen) (15, 51, D) a +2 chain mail of willpower (still there?) a wand of warping (3) (still there?) the corpse of the Lernaean hydra (skeletalised by now) (still there?) (18, 18, D) a staff of death (still there?) a +1 whip of flaming (still there?) a +0 orcbow (still there?) a centaur corpse (skeletalised by now) (still there?) (19, 0, D) Ebori's Parchment of Quicksand Spells Type Level a - Sandblast Earth 1 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 (unseen) (19, 1, D) a Gell's gravitambourine (2/2) (19, 18, D) a +3 vampiric spear (still there?) a javelin (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (19, 32, D) a wand of charming (2) (19, 48, D) a +0 leather armour an elf corpse (skeletalised by now) (19, 50, D) a +0 long sword (20, 0, D) a Compendium of Siegecraft (20, 1, D) Rudel's Tome of Septic Turbulence Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Static Discharge Conjuration/Air 2 c - Petrify Alchemy/Earth 4 d - Ignite Poison Fire/Alchemy 4 e - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (20, 17, D) a +0 arbalest (still there?) a +3 hand axe of venom (still there?) a wand of flame (10) (still there?) a yaktaur corpse (skeletalised by now) (still there?) (20, 18, D) a +0 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (20, 32, D) a wand of digging (6) (still there?) a +2 heavy orcbow (still there?) an amulet of guardian spirit (still there?) (20, 48, D) a +0 dagger (still there?) a +1 lajatang of electrocution (still there?) a +0 leather armour (still there?) a wand of flame (11) (still there?) (20, 49, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 ring mail (still there?) a staff of cold (still there?) (20, 50, D) a +0 short sword a +0 leather armour a manual of Short Blades an elf corpse (skeletalised by now) (21, 0, D) a ring of protection from cold a phantom mirror (21, 15, D) a wand of acid (5) (21, 16, D) a +0 spear (still there?) 2 silver javelins (still there?) a +2 plate armour of cold resistance (still there?) a merfolk corpse (skeletalised by now) (still there?) (21, 17, D) a +0 arbalest a +0 leather armour a yaktaur corpse (skeletalised by now) (21, 32, D) a +2 whip of electrocution (still there?) a +2 leather armour of willpower (still there?) (21, 33, D) the amulet "Luoci" {-Tele rElec rN+ RegenMP+ rCorr} (still there?) [amulet of magic regeneration] It increases your rate of magic regeneration. rElec: It insulates you from electricity. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. RegenMP+: It increases your rate of magic regeneration. a +0 whip of freezing (still there?) the +0 helmet of Ygoxta {Str+6} (still there?) Str+6: It affects your strength (+6). a book of Iron (still there?) the kobold corpse of Pikel (skeletalised by now) (still there?) (21, 50, D) a +0 short sword of speed (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) an amulet of regeneration (still there?) an elf corpse (skeletalised by now) (still there?) (22, 1, D) a +4 heavy morningstar (still there?) the +3 leather armour "Nizosk" {rN+ MP+7} (still there?) rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). (22, 16, D) a +4 vampiric spear (still there?) a wand of acid (3) (still there?) a centaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (22, 18, D) a +0 orcbow (still there?) a +2 leather armour of willpower (still there?) a +0 orcbow (still there?) (22, 32, D) a +6 falchion of electrocution (unseen) (22, 37, D) 6 javelins (22, 47, D) a +0 buckler (still there?) the staff of a Million Songs {rPois rC- Str+2 SInv Stlth+ Alchemy} (still there?) [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. an elf corpse (skeletalised by now) (still there?) (23, 0, D) the +6 chain mail "Earthly Heaven" {Int+5} (still there?) Int+5: It affects your intelligence (+5). a lightning rod (4/4) (still there?) (23, 19, D) a staff of conjuration (still there?) 3 large rocks (still there?) a +2 flail of holy wrath (still there?) a +0 leather armour (still there?) a javelin (still there?) a +4 spear of pain (still there?) a stone giant corpse (skeletalised by now) (still there?) (23, 22, D) a +0 arbalest (23, 32, D) a book of the Earth (still there?) a +2 heavy falchion (still there?) (23, 36, D) a +2 hat (still there?) a +6 glaive (still there?) a +0 scale mail of fire resistance (still there?) a +0 scale mail (still there?) the horn of Geryon (still there?) (23, 47, D) a wand of charming (6) (still there?) a +2 great mace of protection (still there?) a wand of charming (4) (still there?) a +0 ring mail (still there?) (23, 49, D) a scroll of fog (still there?) a +0 longbow (still there?) a +0 scale mail (still there?) a +2 pair of gloves of dexterity (still there?) a book of Fire (still there?) a +0 short sword (still there?) (23, 50, D) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) a +0 short sword of venom (still there?) a staff of earth (still there?) an elf corpse (skeletalised by now) (still there?) (24, 0, D) the +5 arbalest of Ramio {elec, MP+7 Int+7} Int+7: It affects your intelligence (+7). MP+7: It affects your magic capacity (+7). (24, 2, D) a +3 heavy shortbow (24, 16, D) 2 large rocks the +2 cloak of a bailey {Harm rF- rCorr Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (24, 17, D) 5 large rocks a +4 plate armour of ponderousness a stone giant corpse (skeletalised by now) (24, 18, D) a +0 leather armour a +0 orcbow (24, 20, D) a +0 shortbow (still there?) a +1 great mace of holy wrath (still there?) (24, 22, D) 4 large rocks a stone giant corpse (skeletalised by now) (24, 31, D) a book of Fire (24, 32, D) a +1 pair of boots of stealth (24, 34, D) a +0 robe a +2 dagger of distortion a +0 robe a +7 shortbow of freezing the human corpse of Psyche (skeletalised by now) (24, 36, D) the human corpse of Harold (skeletalised by now) (24, 47, D) a +0 rapier a +0 long sword (24, 51, D) a +0 buckler (still there?) the Folio of the Volcano and the Catalyst (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Hellfire Mortar Fire/Earth 7 a +0 leather armour (still there?) a staff of fire (still there?) a +0 ring mail (still there?) a +2 scimitar of electrocution (still there?) a +4 short sword (still there?) a +1 scimitar of protection (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (24, 53, D) a +0 short sword (25, 0, D) the +5 scale mail of Veatuy {-Cast -Tele Dex+9} Dex+9: It affects your dexterity (+9). -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. (unseen) (25, 17, D) a +0 arbalest a +0 spear a yaktaur corpse (skeletalised by now) (25, 18, D) a +0 orcbow (25, 19, D) 3 javelins a +5 great sword of electrocution 5 large rocks (25, 34, D) the human corpse of Kirke (skeletalised by now) (25, 48, D) a +4 heavy mace (still there?) a wand of flame (5) (still there?) a book of Touch (still there?) a +1 battleaxe of pain (still there?) a +0 short sword (still there?) (26, 0, D) a +5 scimitar of protection (still there?) the +2 short sword "Izoaxaf" {freeze, Will+ Int+2} (still there?) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. (26, 1, D) the ring "Tual" {Ice Str+2 Int+3} (still there?) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a There-And-Back Book (still there?) (26, 16, D) an amulet of regeneration (26, 17, D) a +2 buckler of poison resistance (still there?) a +0 leather armour of poison resistance (still there?) (26, 18, D) 3 large rocks (26, 33, D) the +2 hand axe of Action {antimagic, *Corrode rElec Int+2 SInv} (still there?) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. the +2 hand axe "Gagrask" {venom, *Corrode rN+ Int+3 Dex+2} (still there?) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (26, 34, D) a +0 chain mail (still there?) 4 throwing nets (still there?) a +2 demon trident (still there?) a +0 chain mail (still there?) the orb of Repulsion {light, Int+3} (still there?) Int+3: It affects your intelligence (+3). a +1 helmet of see invisible (still there?) (26, 37, D) a +4 flail (still there?) the +13 sceptre of Asmodeus (still there?) Fire Summon: It may summon demons of flame and damnation when striking foes. (27, 0, D) the +1 scale mail "Vujuguel" {^Drain rCorr Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (unseen) (27, 16, D) a wand of warping (6) (27, 17, D) a +2 arbalest of flaming (still there?) 4 large rocks (still there?) (27, 18, D) a +0 arbalest (still there?) the +3 glaive of Goblin Mode {freeze, Int+5 Dex+3} (still there?) Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). a yaktaur corpse (skeletalised by now) (still there?) (27, 31, D) a There-And-Back Book (27, 32, D) a serpent talisman (27, 33, D) a +2 antimagic trident (unseen) (27, 34, D) a +1 short sword of distortion (unseen) (27, 35, D) a +1 heavy battleaxe (still there?) a +1 chain mail of poison resistance (still there?) a +4 heavy demon blade (still there?) +0 fire dragon scales (still there?) the human corpse of Margery (skeletalised by now) (still there?) (27, 48, D) a +2 halberd of freezing (still there?) a ring of resist corrosion (still there?) a +0 longbow (still there?) the ring "Ozxuc" {Ice Str+2} (still there?) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +0 ring mail (still there?) a +0 long sword (still there?) a +0 scimitar (still there?) a +0 long sword of distortion (still there?) a +0 heavy sling (still there?) an elf corpse (skeletalised by now) (still there?) (27, 52, D) a +0 leather armour a +0 longbow a +0 short sword (28, 0, D) the staff of Fedhas's Favour {rF+ MP+8 Str+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (28, 1, D) a Grand Grimoire (28, 16, D) a +3 heavy sling (still there?) a wand of flame (6) (still there?) (28, 18, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (28, 32, D) the +5 dagger "Qeubona" {flame, rPois} rPois: It protects you from poison. (unseen) (28, 33, D) a wand of flame (7) (28, 52, D) a +0 leather armour (still there?) a wand of flame (3) (still there?) a +4 vampiric trident (still there?) a +0 leather armour (still there?) a +1 plate armour of willpower (still there?) a +0 leather armour (still there?) a +1 rapier of holy wrath (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (29, 0, D) the +6 falchion "Fifen" {speed, Fly rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. Fly: It grants you flight. (unseen) (29, 1, D) a book of Spectacle (29, 16, D) 4 potions of haste a cyclops corpse (skeletalised by now) (29, 17, D) a staff of cold (unseen) (29, 32, D) a +1 falchion of protection (unseen) (29, 33, D) the Vellum of Undead Arson Spells Type Level a - Foxfire Conjuration/Fire 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Fireball Conjuration/Fire 5 d - Hellfire Mortar Fire/Earth 7 (unseen) (29, 47, D) a +6 giant spiked club (still there?) a book of Vapours (still there?) a wand of warping (6) (still there?) a wand of warping (2) (still there?) Great Wizards, Vol. VII (still there?) a +0 long sword (still there?) a +4 scale mail of fire resistance (still there?) (29, 53, D) a +0 quick blade (still there?) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour of poison resistance (still there?) a +2 heavy flail (still there?) a +0 short sword (still there?) a +1 rapier of holy wrath (still there?) (29, 54, D) a +0 quick blade (30, 17, D) a yaktaur corpse (skeletalised by now) (31, 48, D) a +1 scale mail of cold resistance (unseen) (31, 49, D) a +0 battleaxe of electrocution (still there?) a +5 heavy long sword (still there?) a +0 leather armour (still there?) a ring of resist corrosion (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) a +0 shortbow (still there?) a wand of warping (3) (still there?) an elf corpse (skeletalised by now) (still there?) (31, 51, D) a staff of cold (still there?) a +0 leather armour (still there?) a book of the Hunter (still there?) a +0 long sword (still there?) a +1 cloak of poison resistance (still there?) a +0 dagger (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (32, 48, D) a +0 short sword a glowing shapeshifter corpse (skeletalised by now) (33, 18, D) 2 curare-tipped darts (unseen) (33, 48, D) a +0 short sword (33, 49, D) the ring of Itilur {rElec rPois rC- Will+ Str+2} (still there?) [ring of willpower] Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. a +5 rapier of speed (still there?) a +5 heavy great mace (still there?) a +0 scimitar (still there?) a +0 shortbow (still there?) a book of Transmutation (still there?) an orc corpse (skeletalised by now) (still there?) (34, 29, D) a +0 chain mail (34, 48, D) a +0 short sword (34, 49, D) a beast talisman (34, 51, D) a +8 heavy flail (still there?) a +0 long sword (still there?) (35, 15, D) a ring of wizardry (35, 28, D) a +0 dagger (still there?) a +2 scale mail of poison resistance (still there?) (35, 29, D) a wand of warping (5) (35, 30, D) a +0 battleaxe (still there?) a +0 giant club (still there?) a +2 scale mail of fire resistance (still there?) a +0 robe (still there?) (35, 32, D) a +1 great sword of holy wrath (still there?) an orc corpse (skeletalised by now) (still there?) (36, 0, D) a +1 long sword (still there?) the staff of Vahe {rF+ rN+ Necro} (still there?) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (36, 1, D) a +0 dagger a +0 robe a talisman of death a human corpse (skeletalised by now) (36, 14, D) a +0 dagger (36, 16, D) a +0 scimitar of flaming (still there?) a +4 ring of slaying (still there?) (36, 17, D) the human corpse of Prince Ribbit (skeletalised by now) (36, 18, D) a +1 short sword of venom (still there?) a staff of cold (still there?) a +0 troll leather armour {Pargi} (still there?) the troll corpse of Pargi (skeletalised by now) (still there?) (36, 19, D) the ring "Hobb" {Fire rElec rCorr} [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (36, 28, D) the Codex of the Glacier (still there?) Spells Type Level a - Frozen Ramparts Ice 3 b - Ozocubu's Armour Ice 3 a +1 chain mail of positive energy (still there?) an orc corpse (skeletalised by now) (still there?) (36, 33, D) a +0 whip (still there?) a +0 robe (still there?) a +1 robe of willpower (still there?) a +0 halberd (still there?) (37, -1, D) a +1 short sword (unseen) (37, 0, D) a +6 scimitar the +8 morningstar of Resourcefulness {pain, rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. a +0 robe (37, 2, D) a +0 mace a +0 robe (37, 13, D) a book of Armaments (37, 15, D) a staff of alchemy (still there?) a +0 robe (still there?) a wand of warping (6) (still there?) a +0 troll leather armour (still there?) (37, 18, D) a +0 long sword a +3 plate armour of cold resistance a +0 kite shield an amulet of regeneration a +1 spectral giant club a +0 robe the human corpse of Donald (skeletalised by now) the centaur corpse of Nessos (skeletalised by now) the ogre corpse of Erolcha (skeletalised by now) (37, 34, D) a +0 plate armour (38, 2, D) a Young Poisoner's Handbook (still there?) a +0 chain mail (still there?) a +0 heavy great mace (still there?) (38, 5, D) a +0 robe (38, 14, D) a +0 short sword (38, 16, D) a +0 cloak 10 large rocks (38, 17, D) a +0 barding a +1 longbow of flaming a +3 troll leather armour {Snorg} the gnoll corpse of Crazy Yiuf (skeletalised by now) the troll corpse of Snorg (skeletalised by now) (38, 28, D) a +0 dagger (still there?) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (still there?) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (38, 30, D) a +0 dagger a +0 giant club a +0 giant club a staff of alchemy a +1 leather armour of positive energy (38, 31, D) a +1 great sword of electrocution a +0 plate armour a ring of fire a +0 giant spiked club an orc corpse (skeletalised by now) (38, 48, D) a +0 quarterstaff (still there?) the +8 Wrath of Trog {antimagic, *Rage Rampage} (still there?) It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. (38, 49, D) a potion of might (still there?) a +2 dagger of flaming (still there?) (38, 50, D) a wand of flame (7) a wand of digging (2) (39, 2, D) a +0 dagger (still there?) the +7 great mace "Undeadhunter" {deathbane, rN+} (still there?) rN+: It protects you from negative energy. (39, 14, D) a +0 spear of venom (unseen) (39, 15, D) +0 shadow dragon scales (still there?) a +2 flail of protection (still there?) a +0 chain mail (still there?) a book of Conjurations (still there?) the human corpse of Frances (skeletalised by now) (still there?) (39, 19, D) a +0 robe a +0 scythe (39, 27, D) a +0 robe (39, 28, D) a book of Transmutation (39, 29, D) a +0 hand axe a +0 orcbow a +0 plate armour the +0 pair of boots "Sim Fias" {+Blink rPois Str+6 Int-3} Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). rPois: It protects you from poison. +Blink: It lets you blink. an orc corpse (skeletalised by now) (39, 32, D) a +0 ring mail a +0 long sword an ogre corpse (skeletalised by now) (39, 33, D) a +3 great sword of venom a +0 plate armour a +2 war axe of electrocution an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 48, D) a +0 animal skin a granite talisman (40, 0, D) a +2 sling of freezing (still there?) a +0 great sword of pain (still there?) a +0 robe (still there?) the +1 flail "Utampiruff" {vamp, rF+ Will+ SInv} (still there?) rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. 2 scrolls of brand weapon (still there?) (40, 5, D) a +0 robe (still there?) a +2 halberd of freezing (still there?) a staff of alchemy (still there?) (40, 15, D) a +4 quarterstaff of chaos (still there?) the +2 cloak of Slovenliness {rPois Int+3} (still there?) Int+3: It affects your intelligence (+3). rPois: It protects you from poison. a +1 flail of holy wrath (still there?) a +0 ring mail (still there?) the ring "Migyb" {rF+ Dex+4 Stlth-} (still there?) [ring of protection from fire] Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. Stlth-: It makes you less stealthy. a staff of death (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (40, 18, D) a -2 glaive of protection (still there?) a +0 animal skin (still there?) (40, 48, D) a wand of acid (4) (still there?) a +2 antimagic broad axe (still there?) (40, 51, D) the staff of the Imperium {rElec rCorr Dex-4 Conj Alchemy} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 animal skin (still there?) a spriggan corpse (still there?) (41, 13, D) a +0 sling a +0 battleaxe (41, 14, D) a +0 leather armour a wand of warping (4) (41, 16, D) the staff of Ceboango {*Slow rElec rPois Str+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (41, 19, D) a staff of alchemy (unseen) (41, 28, D) a +0 orcbow (still there?) a +0 plate armour (still there?) the Precepts of the Flock (still there?) Spells Type Level a - Call Canine Familiar Summoning 3 b - Animate Armour Summoning/Earth 4 c - Haunt Necromancy/Summoning 7 (41, 30, D) Sif Muna's Meditations on Angular Hexes (still there?) Spells Type Level a - Slow Hexes 1 b - Apportation Translocation 1 c - Summon Forest Summoning/Translocation 5 d - Discord Hexes 8 a +0 battleaxe (still there?) a +0 mace (still there?) (41, 32, D) a +0 giant club (41, 47, D) a book of Armaments (41, 48, D) a wand of acid (6) (41, 49, D) a staff of cold (still there?) a spriggan corpse (still there?) a water moccasin corpse (still there?) (41, 51, D) a +1 glaive of venom (still there?) a +5 spectral lajatang (still there?) a +0 flail (still there?) a +0 animal skin (still there?) an elephant corpse (still there?) (41, 52, D) a +0 flail (still there?) a +0 animal skin (still there?) a +2 quick blade of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) (42, 0, D) a ring of positive energy (42, 6, D) a wand of warping (2) (42, 13, D) a +0 robe (42, 29, D) a staff of conjuration (still there?) an orc corpse (skeletalised by now) (still there?) (42, 31, D) a +0 giant club a +0 giant spiked club (42, 49, D) a staff of alchemy (unseen) (42, 51, D) a +2 antimagic lajatang (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (42, 53, D) a yak corpse (43, 13, D) a +0 quarterstaff (43, 14, D) a +1 arbalest of freezing (unseen) (43, 29, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (still there?) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. a wand of warping (6) (still there?) (43, 48, D) the +2 pair of gloves of Lurymm {*Slow rC+ Stlth+} rC+: It protects you from cold. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (43, 49, D) the staff of Conscience {rElec Will+ rCorr Necro Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (still there?) the Encyclopedia of the Zephyr and the Dragon (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Maxwell's Capacitive Coupling Air 8 c - Fire Storm Conjuration/Fire 9 a staff of cold (still there?) a cane toad corpse (still there?) a spriggan corpse (still there?) (43, 53, D) a staff of fire (still there?) a +0 robe (still there?) a staff of death (still there?) a +0 robe (still there?) a +0 robe (still there?) (44, 28, D) a wand of charming (1) (44, 30, D) a +0 dagger a +0 robe a ring of flight an orc corpse (skeletalised by now) (44, 48, D) a wand of charming (6) (44, 49, D) a book of Misfortune (44, 51, D) a +2 hand axe of venom (unseen) (44, 54, D) a +0 quarterstaff a +0 animal skin a spriggan corpse (45, 48, D) a +1 scale mail of cold resistance (unseen) (45, 49, D) a +0 quarterstaff (still there?) a +0 animal skin (still there?) the amulet "Baadagua" {rPois Regen+ Dex+2 Stlth+} (still there?) [amulet of regeneration] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +2 battleaxe of electrocution (still there?) a +0 robe (still there?) the +8 demon trident "Rift" {distort, reach+} (still there?) a spriggan corpse (still there?) (45, 52, D) a +0 robe a spriggan corpse a spriggan corpse (46, 48, D) a +0 robe a wand of charming (6) (46, 50, D) a +4 battleaxe of distortion a +1 halberd of venom a spriggan corpse a cane toad corpse (46, 51, D) a +0 quarterstaff a +0 robe a +4 ring of protection a +1 vampiric lajatang a +0 robe the staff "Ecsim" {rElec Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a rime drake corpse a spriggan corpse (46, 53, D) a +0 rapier a +0 animal skin (46, 54, D) a +2 broad axe of electrocution a +0 robe (47, 48, D) a wand of mindburst (8) (47, 50, D) a +0 robe (still there?) a +1 falchion of electrocution (still there?) a +2 rapier of electrocution (still there?) (47, 51, D) a +0 dagger of venom (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +3 demon whip of venom (still there?) (47, 53, D) a water moccasin corpse (47, 56, D) a black mamba corpse (48, 0, D) a +3 sling of freezing (unseen) (48, 1, D) a +5 ring of evasion (48, 2, D) a serpent talisman (48, 48, D) the ring "Fewiqun" {Ice Int-5 Dex+3 Stlth+} [ring of ice] Ice: It enhances your ice magic. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (48, 49, D) a book of Frost a wand of digging (3) a spriggan corpse (49, 3, D) the +0 pair of gloves of Sucosi {Will+++ rCorr Dex-4 Slay-6} Dex-4: It affects your dexterity (-4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (49, 12, D) a wand of flame (10) (49, 24, D) a +1 rapier of speed (still there?) a +4 ring mail of fire resistance (still there?) (49, 26, D) a ring of fire (still there?) a +0 demon whip of venom (still there?) (49, 36, D) a +5 trident of venom (unseen) (49, 37, D) a staff of conjuration (unseen) (49, 47, D) a +0 giant spiked club (49, 49, D) a +0 quarterstaff (49, 50, D) the +8 shortbow of a Labyrinth {elec, rF+ rN+ Will+ Int-4} (still there?) Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 war axe (still there?) a +0 animal skin (still there?) a +4 ring of protection (still there?) a book of Winter (still there?) a black mamba corpse (still there?) (49, 52, D) a +0 buckler a +0 robe a skyshark corpse a spriggan corpse a spriggan corpse (49, 55, D) a +0 war axe a +0 robe (50, 1, D) a wand of warping (5) (50, 12, D) a +2 mace of draining (unseen) (50, 13, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. a fire giant corpse (skeletalised by now) (50, 36, D) a +2 dagger of freezing (unseen) (50, 37, D) a +1 dagger of venom (unseen) (50, 48, D) a blade talisman a wand of warping (5) (50, 52, D) a +0 buckler a +0 robe a +0 animal skin (51, 16, D) a +2 great sword of flaming a +0 demon whip of draining a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (51, 24, D) a +3 mace of protection (still there?) Sif Muna's Octavo of Attendants and Gases (still there?) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Call Imp Summoning 2 c - Arcjolt Conjuration/Air 5 d - Summon Mana Viper Hexes/Summoning 5 (51, 26, D) a +1 great sword of flaming (51, 36, D) a +3 flail of holy wrath (51, 37, D) +1 acid dragon scales (unseen) (51, 52, D) a komodo dragon corpse (52, -1, D) a +1 pair of boots of stealth (52, 0, D) a +0 heavy orcbow (52, 12, D) a staff of fire (unseen) (52, 13, D) a +1 robe of willpower (still there?) a salamander corpse (skeletalised by now) (still there?) (52, 14, D) a +0 great sword of flaming (unseen) (52, 23, D) a Necronomicon (52, 25, D) the +2 troll leather armour "Cucwonac" {Will+ Regen+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a +2 quarterstaff of speed (52, 27, D) a +0 great sword of flaming (52, 36, D) a +2 buckler of protection (unseen) (52, 47, D) a wand of warping (6) (52, 49, D) a book of the Earth (52, 50, D) the +6 short sword "Imysiu" {protect, ^Contam rCorr Int+2 SInv} (still there?) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +2 quick blade of electrocution (still there?) a +0 robe (still there?) a +0 flail of protection (still there?) the ring "Niciub" {*Corrode rN+ Dex+2 Slay+3 SInv} (still there?) [ring of positive energy] Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a dream sheep corpse (still there?) (52, 51, D) the +6 arbalest "Leviticus" {drain, rF+++ rC+ Will- rCorr} (still there?) rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. a cane toad corpse (still there?) (52, 52, D) a polar bear corpse (53, 1, D) the +5 leather armour of the Ditch-Digger {rElec} (still there?) rElec: It insulates you from electricity. a wand of flame (5) (still there?) a +1 short sword of venom (still there?) (53, 12, D) a wand of charming (5) (53, 13, D) a ring of ice (still there?) a +0 demon whip (still there?) a +1 demon whip of freezing (still there?) a +1 great sword of flaming (still there?) a +2 leather armour of fire resistance (still there?) (53, 24, D) a +3 mace of protection (53, 29, D) a hellephant corpse (skeletalised by now) (53, 36, D) a staff of conjuration (still there?) a ring of magical power (still there?) a +2 battleaxe of freezing (still there?) a wand of polymorph (5) (still there?) (53, 49, D) a ring of ice (53, 50, D) the staff "Giesa" {rElec Dex+2 Stlth+ Conj Alchemy} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 12, D) a +2 rapier of venom (still there?) a hellephant corpse (skeletalised by now) (still there?) (54, 27, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (55, 0, D) a sack of spiders (55, 1, D) the +9 shortbow of Valiance {flame, rC+ rN+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. a +1 robe of cold resistance (still there?) (55, 12, D) a wand of digging (6) a potion of might (55, 23, D) a staff of air (still there?) a +1 cloak of poison resistance (still there?) (57, 23, D) a wand of warping (5) (58, 39, D) a +1 battleaxe of freezing (unseen) (59, 36, D) a +6 heavy shortbow (unseen) (59, 37, D) the Unrestrained Analects (59, 47, D) a +0 pair of gloves of hurling (unseen) (59, 48, D) the ring of the Pariah {AC+4 Str+4} [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). (unseen) (59, 49, D) a +4 shortbow of electrocution (unseen) (60, 36, D) a staff of alchemy (unseen) (60, 37, D) a manual of Fire Magic (60, 47, D) an amulet of reflection (60, 48, D) a +0 chain mail of cold resistance (unseen) (60, 49, D) a +4 battleaxe of flaming (unseen) (61, 0, D) the +3 spear "Arofuaca" {distort, rF+} rF+: It protects you from fire. (unseen) (61, 8, D) a staff of cold (unseen) (61, 11, D) a wolf corpse (skeletalised by now) (61, 16, D) a wand of polymorph (5) (61, 26, D) a +1 robe of willpower (unseen) (61, 36, D) a +1 long sword of protection (61, 37, D) a +2 spear of freezing (61, 47, D) a wand of flame (5) (61, 48, D) a staff of fire (unseen) (61, 49, D) the Compilation of the Discharge Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Hailstorm Conjuration/Ice 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Arcjolt Conjuration/Air 5 (unseen) (62, 0, D) a +2 great mace of holy wrath (62, 1, D) the staff "Tedd" {rPois rC+ rCorr Str-2 Conj Summ Necro Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 9, D) the +7 halberd of Gosmul {distort, +Blink rElec rF- rN+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. (62, 11, D) a +0 rapier a +0 robe a +0 buckler (62, 16, D) a ring of flight (62, 17, D) a wand of charming (7) (62, 26, D) a +3 chain mail of willpower (unseen) (62, 29, D) a bullfrog corpse (skeletalised by now) (62, 36, D) a wand of charming (7) (62, 37, D) a staff of cold (unseen) (62, 47, D) the ring of Day {Fly rPois Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. Will+: It increases your willpower. Fly: It grants you flight. (unseen) (62, 48, D) a wand of flame (7) (still there?) a +1 cloak of poison resistance (still there?) (62, 49, D) a book of Minor Magic (63, 0, D) the +7 rapier of Day {elec, *Slow Str+2 Int+4 SInv} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (63, 2, D) a hell hound corpse (skeletalised by now) (63, 8, D) a +6 ring of dexterity (63, 11, D) a black bear corpse (skeletalised by now) (63, 16, D) a +2 short sword of speed a shapeshifter corpse (skeletalised by now) (63, 17, D) a +1 morningstar of holy wrath (63, 26, D) a wand of charming (4) a wand of warping (3) (63, 28, D) a ring of poison resistance an iguana corpse (skeletalised by now) (63, 36, D) a wand of charming (4) (63, 37, D) a +2 robe (unseen) (63, 47, D) a +2 whip of venom (unseen) (63, 48, D) a ring of protection from cold (63, 52, D) a book of Burglary (still there?) a +0 pair of boots of flying (still there?) (64, 16, D) a wand of flame (12) (64, 17, D) a +6 shortbow of draining (unseen) (64, 27, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (64, 47, D) a +0 helmet of see invisible (unseen) (64, 49, D) a +6 ring of dexterity (still there?) a book of Wicked Creation (still there?) a ring of poison resistance (still there?) the +0 robe "Pogyll" {rC+ Will+ Str-5} (still there?) Str-5: It affects your strength (-5). rC+: It protects you from cold. Will+: It increases your willpower. (65, 26, D) a staff of alchemy (unseen) (65, 30, D) a cane toad corpse (skeletalised by now) (65, 47, D) a +2 robe of willpower (unseen) (65, 48, D) a staff of conjuration (unseen) (66, 50, D) the ring "Irreatur" {rCorr Dex+6 Stlth+} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a wand of polymorph (5) (still there?) (67, 0, D) a +4 mace of draining (unseen) (67, 47, D) the +2 chain mail "Lunweidd" {Harm rF- Will++ Regen+} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +2 glaive of protection (67, 48, D) a +4 rapier of protection (67, 50, D) a +0 quarterstaff of draining (still there?) a +5 whip of flaming (still there?) a manual of Staves (still there?) (67, 51, D) a +2 chain mail of fire resistance a +2 chain mail of poison resistance (68, 46, D) a +2 pair of gloves of dexterity (unseen) (68, 47, D) a ring of protection from cold (68, 48, D) an amulet of the acrobat (still there?) the +7 sceptre of Torment {pain, torment} (still there?) (68, 50, D) a +5 ring of evasion (69, 36, D) a staff of earth (unseen) (69, 49, D) a wand of charming (7) (70, 8, D) a +1 scale mail of cold resistance (unseen) (70, 9, D) a +0 short sword (still there?) a book of Hexes (still there?) the +9 war axe of Fuin Yru {freeze, rPois} (still there?) rPois: It protects you from poison. (70, 36, D) a wand of digging (8) (70, 37, D) an amulet of guardian spirit (70, 46, D) Great Wizards, Vol. VII (70, 49, D) a wand of flame (12) (71, 9, D) a +0 whip a +0 robe an orc corpse (skeletalised by now) (71, 10, D) a +0 short sword an orc corpse (skeletalised by now) (71, 16, D) a wand of warping (5) (71, 17, D) a +0 cloak of preservation (71, 20, D) a +1 vampiric battleaxe (unseen) (71, 27, D) a +2 chain mail of fire resistance (unseen) (71, 36, D) the +0 trident of the Last Quests {flame, rElec MP-9 Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. MP-9: It affects your magic capacity (-9). a jackal corpse (skeletalised by now) (71, 37, D) a granite talisman (71, 47, D) a +2 robe of willpower (unseen) (71, 49, D) a wand of mindburst (10) (still there?) a staff of earth (still there?) an amulet of the acrobat (still there?) (72, 9, D) a staff of conjuration (unseen) (72, 10, D) a +0 hand axe (72, 16, D) a +3 chain mail of positive energy (72, 17, D) Great Wizards, Vol. VII (72, 18, D) a +1 hand axe of freezing (72, 19, D) a +3 long sword of protection (unseen) (72, 21, D) a +1 dire flail of holy wrath (72, 26, D) a +0 trident of distortion (unseen) (72, 27, D) a staff of fire (72, 37, D) a +10 plate armour of ponderousness (still there?) a basilisk corpse (skeletalised by now) (still there?) (72, 47, D) the +0 ring mail of Benevolence {rPois Int+2 Stlth+} (still there?) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Stlth+: It makes you more stealthy. 4 potions of haste (still there?) (73, 1, D) the +1 short sword of Mastery {elec, rC- rN+ Int-2 Dex+5} Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (73, 7, D) a staff of alchemy (unseen) (73, 8, D) a +0 dagger (73, 16, D) a ring of ice (73, 18, D) a +0 battleaxe an orc corpse (skeletalised by now) (73, 26, D) a +3 shortbow of flaming (unseen) (73, 27, D) a +4 spear (unseen) (73, 35, D) the +5 glaive of Xom's Esteem {pain, *Slow rCorr Dex+6} Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +4 ring of protection a komodo dragon corpse (skeletalised by now) (73, 39, D) a bullfrog corpse (skeletalised by now) (73, 47, D) a +0 shortbow of freezing (still there?) the +5 falchion of Disorder {heavy, rPois Int+4 Stlth-} (still there?) Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Stlth-: It makes you less stealthy. (73, 49, D) a staff of earth (still there?) a +2 spear of venom (still there?) (74, 47, D) the +2 ring mail "Axkanevo" {rPois Int+4} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. (unseen) (74, 48, D) a +1 great mace of protection (unseen) (74, 49, D) a ring of ice (75, 1, D) a +0 long sword of protection (unseen) (75, 47, D) a staff of alchemy (unseen) (75, 48, D) a +1 hat of stealth (unseen) (75, 50, D) the Directory of Beguiled Stones Spells Type Level a - Sandblast Earth 1 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Animate Armour Summoning/Earth 4 d - Metabolic Englaciation Hexes/Ice 5 (unseen)