Dungeon Crawl Stone Soup version 0.30.0 (webtiles) character file. Game seed: 2151533341751429994 21 frystalian the Conjurer (level 2, 0/22 HPs) Began as a Draconian Conjurer on July 6, 2023. Slain by Sigmund ... wielding a +1 scythe of freezing (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:58 (943 turns). frystalian the Conjurer (Draconian Conjurer) Turns: 943, Time: 00:06:59 Health: 0/22 AC: 4 Str: 9 XL: 2 Next: 62% Magic: 0/5 EV: 12 Int: 18 God: Gold: 60 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . k - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons b - a +0 whip j - a +0 hand axe k - a +0 mace (weapon) Jewellery f - a ring of resist corrosion (left hand) Scrolls d - 4 scrolls of identify {unknown} h - a scroll of poison {unknown} Potions a - a potion of magic c - a potion of curing {unknown} e - a potion of flight {unknown} g - a potion of heal wounds {unknown} i - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Call Canine Familiar Summ 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund shouts! Sigmund screams, "Die, monster!" Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +1 scythe of freezing and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund gestures at you while chanting. You are confused. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You feel yourself slow down. Something freezes you. You feel less confused. Something hits you. You feel as though you will be slow longer. Something freezes you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * Something freezes you. You die... #.#.##### #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.#####.# #.#.@{....# #<#######.# ### There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) 4 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:2) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frystalian the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 13/22 MP: 1/5 189 | D:1 | Learned a level 2 spell: Searing Ray 934 | D:2 | Noticed Sigmund 943 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic, grunt_decor_arrowhead, chequers_avenue D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.6 Maces & Flails | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Whip || 17 Unarmed || 11 Tailslap || 3 Cast: Magic Dart || 17 Searing Ray || 5 Armour: Skin || 20 Dodge: Dodged || 21