Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3786925521181137627 70 frystalian the Conjurer (level 4, -2/38 HPs) Began as a Draconian Conjurer on Jan 13, 2026. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:13:32 (1717 turns). frystalian the Conjurer (Draconian Conjurer) Turns: 1717, Time: 00:13:32 Health: -2/38 AC: 5 Str: 11 XL: 4 Next: 3% Magic: 5/6 EV: 12 Int: 25 God: Gold: 76 SH: 0 Dex: 20 Spells: 4/7 levels left rFire + . . m - staff of fire rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... i - ring "Quklux" {rPois Str+3 Int+6} Stlth ++ j - +6 ring of dexterity HPRegen 0.26/turn MPRegen 0.10/turn %: clarity @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1, stinger 1, agile 1, clarity, low MP 1, sense surroundings 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +1 dagger of speed Missiles k - 8 stones Magical Staves m - a staff of fire (weapon) Jewellery d - an amulet of guardian spirit e - a ring of protection from cold i - the ring "Quklux" (worn) {rPois Str+3 Int+6} (You found it on level 2 of the Dungeon) [ring of intelligence] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). j - a +6 ring of dexterity (worn) l - a ring of positive energy Scrolls b - 2 scrolls of vulnerability {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of resistance {unknown} Talismans h - a maw talisman Skills: * Level 1.1 Fighting + Level 2.1 Dodging + Level 1.9 Stealth + Level 1.3 Unarmed Combat * Level 2.3 Spellcasting * Level 4.6 Conjurations * Level 0.1 Translocations * Level 0.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 95% 5 Magnavolt Erth/Air 1% 4d9 100% 7 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your tail ends in a venomous barb. You are agile. (Dex +4, Str/Int -1) You possess an exceptional clarity of mind. Your magical capacity is low. (-10% MP) You passively map a small area around you. You are robust. (+10% HP) Message History Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence closely misses you. It was a potion of heal wounds. You feel much better. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is severely wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" ....* , , ##..# .. , , ,....# ... * ...#*##..# , * * ##..##..... #.......# * #......?# , * #..@@...# , ###.##### #..# * ##<# ###.###### #........# , #........# , ###).....# #......# You could see Terence. Vanquished Creatures 3 adders (D:2) 3 endoplasms 4 giant cockroaches 4 hobgoblins 6 jackals (D:1) 2 quokkas 3 ball pythons 6 bats 3 frilled lizards 6 goblins 2 kobolds (D:2) 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | frystalian the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 338 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 414 | D:1 | Learned a level 2 spell: Searing Ray 1032 | D:2 | Identified the ring "Quklux" {rPois Str+3 Int+6} 1111 | D:2 | Reached skill level 1 in Unarmed Combat 1111 | D:2 | Reached XP level 3. HP: 19/27 MP: 3/6 1134 | D:2 | Reached skill level 1 in Fighting 1350 | D:2 | Found Ogriq's Distillery. 1468 | D:2 | Reached XP level 4. HP: 35/35 MP: 2/7 1690 | D:3 | Noticed Terence 1703 | D:3 | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 1703 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1703 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 1703 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1705 | D:3 | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 1705 | D:3 | Lost mutation: You are dopey. (Int -2) [potion of mutation] 1705 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1705 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1705 | D:3 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 1705 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1717 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic D:2: layout_rooms, serial_shops, shop, guppyfry_early_lair_pool D:3: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Unarmed Combat | 1 | 1.3 Fighting | 1 | 1.1 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.6 Translocations | | 0.1 Earth Magic | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 95 | || 95 Tailslap | 13 | 2 || 15 Club | 5 | || 5 Dagger | 16 | || 16 Staff | 7 | 21 || 28 Cast: Magic Dart | 14 | || 14 Searing Ray | 16 | 2 || 18 Use: Potion | 1 | 3 || 4 Stab: Distracted | 1 | || 1 Armour: Skin | 80 | 14 || 94 Dodge: Dodged | 93 | 18 || 111