frystalian Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (1, -9, D:1) a quokka corpse (skeletalised by now) (2, 22, D:1) a +0 hand axe (3, -14, D:1) a +0 club (4, 38, D:1) a frilled lizard corpse (skeletalised by now) (13, 2, D:1) a rat corpse (skeletalised by now) (15, 41, D:1) a rat corpse (skeletalised by now) (17, 31, D:1) a bat skeleton a hobgoblin skeleton (23, -8, D:1) a +0 robe (60, 37, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (skeletalised by now) (5, 1, D:2) a frilled lizard skeleton (6, -3, D:2) a rat skeleton (8, -4, D:2) a hobgoblin skeleton (9, -4, D:2) a bat skeleton a bat skeleton (16, 20, D:2) a rat corpse (skeletalised by now) (19, -25, D:2) 4 boomerangs (19, -8, D:2) a +0 falchion (20, 6, D:2) a +0 whip (21, -17, D:2) a +0 club a +0 club a stone a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (21, -15, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (21, -5, D:2) a quokka skeleton (21, 9, D:2) a bat skeleton (25, -1, D:2) a rat corpse (skeletalised by now) (27, -18, D:2) a ball python corpse (skeletalised by now) (29, 21, D:2) a storm talisman (31, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (18, 12, D:3) a +0 hammer a gnoll corpse (skeletalised by now) (18, 15, D:3) a +0 dagger a goblin skeleton (27, -13, D:3) a +0 whip a +0 spear a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (28, -13, D:3) a +0 flail (29, 10, D:3) a quokka corpse (skeletalised by now) (29, 35, D:3) a +0 dagger (38, 7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (44, -13, D:3) a +0 chain mail (48, 30, D:3) a bat skeleton (49, -5, D:3) a +0 ring mail (49, 30, D:3) a quokka skeleton (56, 11, D:3) a +0 club (57, 9, D:3) a +0 scale mail Level 4 of the Dungeon (8, -44, D:4) a +0 whip a +0 scale mail (10, -42, D:4) a +0 hand axe a +0 falchion (10, -18, D:4) an adder corpse (skeletalised by now) (13, -14, D:4) 5 curare-tipped darts (16, -47, D:4) a +0 dagger (18, -47, D:4) a +0 whip (19, -50, D:4) a +0 whip (21, -46, D:4) a +0 short sword a +0 ring mail (22, -41, D:4) a parchment of Construct Spike Launcher (23, -42, D:4) a +0 dagger (27, -12, D:4) a +0 ring mail (32, -29, D:4) a +0 robe (40, -42, D:4) 2 flux baubles (40, -41, D:4) a scarf of shadows (40, -31, D:4) a +0 dagger (51, -45, D:4) a +0 rapier (52, -48, D:4) 2 atropa-tipped darts (57, -39, D:4) a +0 giant spiked club (59, -41, D:4) a +0 club Level 5 of the Dungeon [Shop] Zaotwatu's Antique Weapon Boutique a +0 flail (87 gold) a +0 rapier (137 gold) a +0 club (12 gold) a +0 hand axe (75 gold) a +4 flail of protection (655 gold) a +0 trident (87 gold) the +2 morningstar of Viyxinn {flame, Str+3 Int+5} (1115 gold) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2567 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 club (12 gold) [Shop] Les Isch's Antique Weapon Emporium the +7 orcbow "Patipt" {elec, rC++ Str-3 Dex+4} (2004 gold) rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 dagger (56 gold) a +0 arbalest (210 gold) a +4 vampiric lajatang (1876 gold) a +0 hand axe (84 gold) the +11 dagger "Uwkew" {flame, *Noise rF++ Dex+3} (2405 gold) *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 hand axe of freezing (347 gold) [Shop] Macied's Antique Armour Shoppe a +0 scale mail (72 gold) a +0 chain mail (108 gold) a +2 robe (232 gold) a +4 chain mail of willpower (594 gold) [Shop] Otsuw's Magic Scroll Shop a scroll of immolation (44 gold) a scroll of immolation (44 gold) 2 scrolls of enchant armour (unknown) (165 gold) [Shop] Wonanay's Weapon Shoppe a +0 hand axe (33 gold) the +5 hand axe "Demonslayer" {heavy, rPois Str+2 Int+2} (550 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 mace (33 gold) the +0 orcbow of Animal Spirits {chaos, Will+ Dex+3} (287 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 boomerangs (66 gold) a +0 dagger (22 gold) a +0 long sword (38 gold) a +0 whip (27 gold) (6, -13, D:5) a scarf of shadows (20, -24, D:5) a +0 spear a +0 battleaxe (21, -25, D:5) a +0 flail a +0 flail (25, -13, D:5) a +0 rapier a +2 leather armour of poison resistance (26, -23, D:5) a +0 flail a +0 spear (31, 6, D:5) a human corpse (skeletalised by now) (33, 2, D:5) a +0 dagger (42, -20, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a parchment of Jinxbite (20, -5, D:6) a +0 robe (23, -13, D:6) 6 gold pieces (still there?) a +3 trident of draining (still there?) a +0 robe (still there?) an orb of guile (still there?) (23, 8, D:6) a +0 war axe (31, 8, D:6) a +0 robe (42, 8, D:6) a +0 leather armour (50, 15, D:6) a +0 war axe the Ecumenical Temple