Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 20250224 (custom seed) 53 funny the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 24, 2025. Slain by a sleepcap (1 damage) ... on level 5 of the Dungeon. The game lasted 00:13:11 (1766 turns). funny the Conjurer (Deep Elf Conjurer) Turns: 1766, Time: 00:13:11 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 7/9 EV: 11 Int: 24 God: Gold: 81 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . m - +2 whip (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons c - a +0 rapier m - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) d - an orb of light Scrolls g - a scroll of poison {unknown} j - a scroll of fog {unknown} l - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} f - 3 potions of curing {unknown} h - a potion of degeneration i - a potion of attraction {unknown} k - a potion of enlightenment {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting + Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Gozag Uskayaw Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. A gnoll is nearby! You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The iguana hisses angrily. Found a pair of gloves. There is a stone staircase leading up here. A sleepcap, an iguana and an adder come into view. The adder hisses angrily. Found a potion of degeneration. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (100% to hit) The magic dart hits the sleepcap but does no damage. The adder bites you. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder, p - sleepcap Aim: an adder (66% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hit the iguana but do no damage. You drain the iguana. The iguana is lightly wounded. The adder closely misses you. The iguana misses you. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The adder bites you. You wake up. * * * LOW HITPOINT WARNING * * * The iguana closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... .# .# .## .####.. ....####...... #.. .......# #..##.....!# .##..........# ......#S.....# .......l@....# .#...lf###### #....##.# #.#####.# #.......###### ..[.....<....# .....##.#.##.# ........#.# .....##.... You could see a sleepcap, 2 iguanas and an adder. Vanquished Creatures 3 gnolls (D:3) A dart slug (D:3) A bat (D:1) 2 endoplasms 3 goblins (D:1) A hobgoblin (D:2) A quokka (D:1) 5 ball pythons A frilled lizard (D:3) 4 kobolds 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | funny the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 321 | D:1 | Learned a level 2 spell: Searing Ray 487 | D:1 | You fall into a shaft and drop 1 floor! 553 | D:2 | Reached skill level 5 in Conjurations 793 | D:3 | Found a blossoming altar of Fedhas. 947 | D:3 | Reached XP level 3. HP: 19/19 MP: 3/9 1624 | D:3 | Found an opulent altar of Gozag. 1702 | D:4 | Found a hide-covered altar of Uskayaw. 1702 | D:4 | Noticed a +0 short sword 1702 | D:4 | Noticed a +0 falchion 1703 | D:4 | Noticed a +0 dagger 1704 | D:4 | Noticed a +0 dagger 1704 | D:4 | Noticed a +0 spear 1705 | D:4 | Noticed a +0 falchion 1706 | D:4 | Noticed a +0 spear 1706 | D:4 | Noticed a +0 short sword 1757 | D:5 | Entered Level 5 of the Dungeon 1757 | D:5 | Noticed Prince Ribbit 1766 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_loops_ring, corexii_leaking_fountain D:3: layout_loops_corners, grunt_gozag_breadcrumbs, fedhas_altar_2, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, serial_bayou_lagoon_a D:4: layout_loops_cross, nicolae_uskayaw_en_pointe, nicolae_overflow_squiral, ebering_ghost_disaster_area D:5: layout_loops_cross, mainiacjoe_sewer_entry_somewhere_in_here_2, feat_on_display, uniq_prince_ribbit1, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Rapier || 2 Whip || 1 Cast: Magic Dart || 35 Searing Ray || 8 Use: Scroll || 3 Armour: Robe || 15 Dodge: Dodged || 8