Seeded DCSS version 0.32.1 (webtiles) character file. Game seed: 7657575757575755775 (custom seed) 2 funny the Shield-Bearer (level 1, 17/19 HPs) Began as a Mountain Dwarf Fighter on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (65 turns). funny the Shield-Bearer (Mountain Dwarf Fighter) Turns: 65, Time: 00:01:02 Health: 17/19 AC: 6 Str: 18 XL: 1 Next: 33% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . e - staff of conjuration rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves e - a staff of conjuration (weapon) Potions d - a potion of might Skills: * Level 3.3 Fighting + Level 1.8 Long Blades + Level 3.3 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, funny the Mountain Dwarf Fighter. Game seed: 7657575757575755775 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. You kill the goblin! You see here a +0 dagger. Found a knobbly smoking staff. Found a hand axe. You see here a staff of conjuration. e - a staff of conjuration You see here a +0 hand axe. e - a staff of conjuration (weapon) An endoplasm comes into view. The endoplasm quivers. You don't know any spells. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. The endoplasm barely misses you. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ### #...## #.. ...... #.# #...#. #.####.. .. ##......###. ##.....#.#.#. #.########........#.#. #....@................ ....................###. ###########...........#. ##........###. ##........... ##......###. ####...# #. ##).# #. #...... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | funny the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_ring, st_stairs_12, minmay_misc_feat_nine_boxes, supply_closet_lemuel Action || total ---------------------------++------- Melee: Staff || 3 Long sword || 1 Armour: Scale mail || 3 Dodge: Dodged || 1