Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15646467632851032427 224 gd25 the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Aug 30, 2025. Slain by a gnoll ... wielding a +0 flail of protection ... led by a gnoll bouda (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:56 (2007 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 2007, Time: 00:04:57 Health: -5/28 AC: 4 Str: 10 XL: 5 Next: 67% Magic: 2/14 EV: 11 Int: 25 God: Gold: 196 SH: 0 Dex: 13 Spells: 13/14 levels left rFire . . . e - +0 sling (freeze) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . i - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of strength HPRegen 0.24/turn m - ring of positive energy MPRegen 0.28/turn %: no passive effects @: weakened A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons e - a +0 sling of freezing (weapon) Missiles d - 2 throwing nets o - 3 atropa-tipped darts Armour a - a +0 robe (worn) i - a +1 helmet (worn) Jewellery f - a +6 ring of strength (worn) m - a ring of positive energy (worn) n - a ring of fire Scrolls g - 2 scrolls of blinking p - a scroll of fog {unknown} q - a scroll of identify Potions b - a potion of magic c - a potion of lignification h - a potion of heal wounds {unknown} j - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} l - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Ranged Weapons + Level 2.9 Dodging + Level 2.7 Stealth + Level 5.2 Spellcasting + Level 6.3 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 76% 2d7 1% 2 Soul Splinter Necr 24% N/A 9% 1 Grave Claw Necr 12% 2d7 12% 2 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Vampiric Draining Necr 6% 2d6 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the gnoll bouda. The gnoll bouda is almost dead. The gnoll hits you with a +0 flail of protection. The gnoll bouda closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. The gnoll hits you with a +0 flail of protection. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead, 100% to hit) The magic dart hits the gnoll bouda. You kill the gnoll bouda! The gnoll is no longer moving quickly. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll is no longer moving quickly. The gnoll hits you with a +0 flail of protection. You die... ### ## ##########.## .. ...........)# ##. .#########.## .. .# #.# .# ## #.######j# #......@j# ########## #### .... .... ### You could see 2 gnolls. Vanquished Creatures An ice beast (D:3) A gnoll bouda (D:3) 4 adders A gnoll (D:3) 3 dart slugs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:3) 10 hobgoblins 4 jackals (D:3) An orc (D:3) 3 ball pythons 9 bats A frilled lizard (D:1) 7 goblins 5 kobolds 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 322 | D:1 | Reached skill level 5 in Conjurations 776 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1353 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 1479 | D:3 | Noticed an ice beast 1489 | D:3 | Killed an ice beast 1490 | D:3 | Reached skill level 6 in Conjurations 1490 | D:3 | Reached XP level 5. HP: 22/28 MP: 8/14 1730 | D:3 | Reached skill level 5 in Spellcasting 2006 | D:3 | HP: 1/28 [gnoll/+0 flail of protection[a gnoll bouda] (8)] 2007 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hexagon_in_a_hexagon, layout_basic, minmay_pentomino_v4 D:2: layout_basic, st_stairs_13 D:3: layout_loops_ring, elyvilon_altar_5 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 5 | 5.2 Fighting | | 0.1 Ranged Weapons | | 0.9 Dodging | | 2.9 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 3 || 3 Cast: Magic Dart | 96 | 49 || 145 Use: Scroll | 2 | 3 || 5 Armour: Robe | 4 | 10 || 14 Dodge: Dodged | 9 | 14 || 23