Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15654562591193504986 38 gd25 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Aug 30, 2025. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1014 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1014, Time: 00:02:20 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 25% Magic: 1/10 EV: 11 Int: 24 God: Gold: 58 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of see invisible Potions b - a potion of magic c - a potion of haste {unknown} f - a potion of attraction {unknown} g - a potion of moonshine {unknown} Skills: + Level 2.5 Dodging + Level 2.5 Stealth + Level 3.5 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Kiss of Death Conj/Necr 68% 2d10 3% 1 Confusing Touch Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dispel Undead Necr 4% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of poison resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of poison resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of poison resistance (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Terence screams, "I want to be left alone!" Terence attacks as he pursues you! Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. You aren't carrying any scrolls. Terence attacks as he pursues you! Terence hits you with a +0 flail. You die... Terence says, "And stay out!" .. #. ...#.## ...#... ....... ....... ....... ####### ......J##ß.ß.ß##### ...†..g.@@⌠.⌠...... .#..|..##ß.∩.ß### ..........⌠.⌠.# .#######.ß.ß.ß###### #.###.......# #. ##..###.# #. ##.# #.# #. #.# #.# ..# #.# You could see Terence, an endoplasm and a goblin. Vanquished Creatures 4 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms 3 hobgoblins 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 4 frilled lizards 4 goblins A kobold (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 128 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 512 | D:1 | Reached skill level 5 in Conjurations 657 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 992 | D:2 | Found Kurchiduh's General Store. 1003 | D:2 | Noticed Terence 1014 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring D:2: layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 68 Use: Scroll || 1 Armour: Robe || 6 Dodge: Dodged || 8