Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2459960143143752236 7 gd25 the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:04 (555 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 555, Time: 00:01:05 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 22 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . d - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Things that are here: a +0 club; a goblin corpse You now have 72 gold pieces (gained 4). Found a spear and a sling. You now have 79 gold pieces (gained 7). You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You see here a +1 leather armour of willpower. You see here a +0 sling. d - a +0 sling d - a +0 sling (weapon) You open the door. There is an open door here. There is an open door here. You see here a +0 club. Done exploring. Done exploring. As you read the scroll labelled ORUDUNN VYDEZE, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #@.......†######## #.#######.#......# #.# #.#......# #.# #.#......# #.# #........' #.#######........# #.##.............# #.#######.#....... #.....##..#....... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) 2 goblins (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 555 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, minmay_hexomino_f4 Action || total ---------------------------++------- Cast: Magic Dart || 14 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 1