Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 14299983940040596490 121 gd25 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:05:05 (2604 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 2604, Time: 00:05:06 Health: 24/24 AC: 5 Str: 4 XL: 4 Next: 77% Magic: 19/21 EV: 11 Int: 25 God: Gold: 96 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . g - +2 falchion (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +2 falchion of electrocution (weapon) Armour a - a +0 robe (worn) e - a +1 pair of boots (worn) r - a +0 helmet (worn) Jewellery d - a ring of magical power (worn) Wands l - a wand of mindburst (19) Scrolls j - 2 scrolls of immolation m - a scroll of identify Potions b - a potion of magic h - 2 potions of might i - a potion of invisibility {unknown} k - a potion of haste {unknown} n - a potion of enlightenment {unknown} p - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 4.0 Spellcasting + Level 6.1 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder! The adder is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. Unknown command. An adder is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ... #. #.. .##.###g## .... ... #...... .##...#.###.#.. ........†...... ......#@# .# .........# ..# ..##.....# ... . ......#.###.##.##. ..#.....†....(.... . .........###.##.##.. ...†.....###........ .....#.........##.. ............<....... You could see a goblin. Vanquished Creatures Natasha (twice) (D:2) 3 adders 2 dart slugs (D:1) A ribbon worm (D:3) 4 endoplasms 3 giant cockroaches 6 hobgoblins 3 quokkas 7 ball pythons 3 bats 5 frilled lizards 4 goblins 2 kobolds (D:1) 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 497 | D:1 | Found a faded altar of an unknown god. 500 | D:1 | Reached skill level 5 in Conjurations 1257 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1641 | D:2 | Noticed Natasha 1645 | D:2 | Killed Natasha 1646 | D:2 | Reached XP level 4. HP: 15/24 MP: 11/11 1880 | D:2 | Noticed Natasha 1891 | D:2 | Killed Natasha 2561 | D:3 | Reached skill level 6 in Conjurations 2604 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_end_1, infiniplex_forest_lined_3, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_end_3, shapermc_ecumenical_altar_mp_highgroup, minmay_hexomino_p4 D:2: layout_loops_corners, minmay_misc_feat_cross, chequers_serial_rivers_small_a, minmay_cut_off, uniq_natasha D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.0 Dodging | | 2.7 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 78 | 39 || 117 Use: Scroll | 3 | 3 || 6 Armour: Robe | 6 | 8 || 14 Dodge: Dodged | 3 | 9 || 12