Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11284501108172635080 42 gd25 the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Sept 6, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:41 (1043 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1043, Time: 00:04:42 Health: -3/19 AC: 4 Str: 4 XL: 3 Next: 33% Magic: 0/9 EV: 11 Int: 24 God: Gold: 83 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Missiles c - 3 silver javelins Armour a - a +0 robe (worn) i - a +2 hat (worn) Scrolls e - 6 scrolls of identify {unknown} g - a scroll of blinking {unknown} k - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} f - a potion of brilliance {unknown} h - a potion of berserk rage {unknown} j - a potion of attraction {unknown} Skills: + Level 2.7 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Hailstorm Conj/Ice 16% 3d6 11% 3 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 * Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence barely misses you. Terence attacks as he pursues you! Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence screams, "I hate armataurs! They have no honour!" Terence hits you with a +0 mace. You die... Terence says, "And stay out!" ....# #...# #...# #...#### .......###### #...........## ..#.#........# ###..........####### #)............@@.# #.........######.# #.#...##.## #.# #.##.###.# #.....# .<#### #.# #.###.# #### ### #. ... # ##. # You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:2) A quokka (D:1) 3 bats (D:1) 4 frilled lizards 3 goblins 2 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 496 | D:1 | Reached skill level 5 in Conjurations 853 | D:2 | Found Rerghila's General Store. 975 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1028 | D:2 | Noticed Terence 1043 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: cheibrodos_helix_gallery, layout_loops_ring, serial_shops, nicolae_shop_flopsided, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.7 Stealth | | 2.9 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 59 Armour: Robe || 9 Dodge: Dodged || 11