Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 12134352871943205919 37 gd25 the Conjurer (level 3, -2/19 HPs) Began as a Tengu Conjurer on Sept 13, 2025. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (1220 turns). gd25 the Conjurer (Tengu Conjurer) Turns: 1220, Time: 00:02:04 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 39% Magic: 0/7 EV: 16 Int: 20 God: Gold: 67 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . f - +0 orcbow rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - +5 ring of evasion Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons f - a +0 orcbow (weapon) Armour a - a +0 robe (worn) Jewellery e - a +5 ring of evasion (worn) Potions b - 2 potions of magic c - a potion of enlightenment {unknown} Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 6.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aim: a gnoll, wielding a +0 flail (heavily wounded, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) The magic dart hits the gnoll! The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll completely misses you. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll misses you. There is a stone staircase leading up here. The gnoll hits you with a +0 whip! You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip! You die... ....#÷.........# #.# #####.### #..............###.# #.......# #.......##........÷# #.......# #.......##.........# #.......# #.......##........## #.......# #.................# #.......# ###....÷##.÷....÷.# #.......# #.....##........# #.......# #.....##......@.# #####.##### ###.÷...########j## #...... #.......)......#.# ####### #.############.#.# #...... .......... #.# #.##### #.######## #.# #.#.... #.# #.# #.#.... #.# ##### #.##########.#.... #.# #.... #.#............... You could see a gnoll. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons 4 bats (D:1) 6 frilled lizards (D:1) 5 goblins (D:1) A kobold (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 224 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 359 | D:1 | Reached skill level 6 in Conjurations 851 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/7 1220 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.5 Dodging | | 2.3 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Cast: Magic Dart || 52 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 4