Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5489014998886145819 70 gd25 the Conjurer (level 4, -2/22 (24) HPs) Began as a Deep Elf Conjurer on Sept 18, 2025. Slain by a hell rat (4 damage) ... in a sewer. The game lasted 00:03:29 (1957 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1957, Time: 00:03:30 HP: -2/22 (24) AC: 4 Str: 10 XL: 4 Next: 3% MP: 9/11 EV: 11 Int: 25 God: Gold: 93 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . i - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . n - +0 cloak rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... m - amulet of magic regeneration Stlth + j - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.64/turn %: no passive effects @: lightly drained, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 93 gold pieces. Inventory: Hand Weapons i - a +0 rapier (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) n - a +0 cloak (worn) Jewellery j - a +6 ring of strength (worn) m - an amulet of magic regeneration (worn) Scrolls c - 3 scrolls of teleportation {unknown} f - a scroll of fog {unknown} k - 3 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of mutation {unknown} e - 3 potions of enlightenment {unknown} g - 3 potions of heal wounds {unknown} l - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.7 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Uskayaw Zin Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a hell rat (lightly wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (lightly wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is moderately wounded. The hell rat bites you! Ouch! That really hurt! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (moderately wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is severely wounded. The hell rat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (severely wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is severely wounded. The hell rat bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (severely wounded, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ###..~### #~.~~~~~# ##†~.~.~~## #~.~###.~.# ##~~## ##.~## #.~.#~~ #~..# #.~##?~~##~~# #.~#$?~~~#~~# #∩∩#∩!~~~r@~# #.~#!!~~~#.~# #.~##?.~ #~.# #~.~#~~ ...# ##~†## .~## #.†. ~.~# #~~~ ..## ~~.†~.~ You could see a hell rat. Vanquished Creatures 2 adders (D:2) A river rat (Sewer) 2 dart slugs (D:3) 2 endoplasms (D:1) 4 giant cockroaches 7 hobgoblins 3 jackals (D:2) 2 quokkas (D:3) A ball python (D:2) 3 bats A frilled lizard (D:3) 3 goblins 4 kobolds 8 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Found Jodosiommom's Antique Armour Shop. 365 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 469 | D:1 | Found a faded altar of an unknown god. 801 | D:2 | Reached skill level 5 in Conjurations 1107 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1592 | D:3 | Found a hide-covered altar of Uskayaw. 1592 | D:3 | Found a white marble altar of Elyvilon. 1593 | D:3 | Found a glowing silver altar of Zin. 1780 | D:3 | Found a glowing drain. 1818 | Sewer | Entered a sewer 1825 | Sewer | Reached XP level 4. HP: 24/24 MP: 8/11 1957 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_loops_ring, basic_ecumenical_altar, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_corners D:3: layout_rooms, chequers_temple_overflow_statue_of_worship, gup_sewer_entry_pipe, serial_park_tiny_2 Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 1 | || 1 Cast: Magic Dart | 75 | 8 || 83 Armour: Robe | 5 | 3 || 8 Dodge: Dodged | 4 | 1 || 5