Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17498222796128895539 60 gd25 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:57 (1657 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1657, Time: 00:02:57 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 10/10 EV: 26 Int: 24 God: Gold: 65 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . h - +0 rapier rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: acrobatic A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons h - a +0 rapier (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (worn) Scrolls c - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} e - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} k - a potion of might {unknown} Skills: + Level 2.7 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. c - 5 scrolls labelled PIN EGABYERPH (gained 1) Found a ring mail. You see here a +0 ring mail. j - a cyan potion Found 6 stones. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. k - a grey potion A bat comes into view. The bat completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 6 stones. You see here 6 stones. Found a stone staircase leading up. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! You see here an adder skeleton. You see here a ball python skeleton. There is an open door here. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## #......# ######......# #...........# # ####...........# # #..............# # #..............# ##### #.........@....# #...###..............# '..>'.+...........>..# #...###..............# #...###...######'#+########## #..........# #....#.......# ##.........# ###..#.#####.# #........[#######..#.#.....# #.........##.......#.###.##### There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 5 hobgoblins 3 quokkas (D:1) 3 ball pythons 3 bats (D:2) A frilled lizard (D:1) 7 goblins 6 kobolds 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 109 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 457 | D:1 | Reached skill level 5 in Conjurations 886 | D:2 | Found a faded altar of an unknown god. 982 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1106 | D:2 | Found Peoguug's Armour Shoppe. 1657 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, minivault_25, serial_bayou_lagoon_a, minmay_domino_2 D:2: layout_basic, ebering_ecumenical_altar_rust, serial_shops, shop, minivault_23, serial_bayou_ford_a, nicolae_houndstooth_variations Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 72 Armour: Robe || 4 Dodge: Dodged || 3