Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 945773623358557792 10 gd25 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (742 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 742, Time: 00:01:16 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 8/8 EV: 16 Int: 22 God: Gold: 29 SH: 0 Dex: 13 Spells: 6/7 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - scarf {rC+ rF+} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) m - a scarf of resistance (worn) Jewellery f - a +5 ring of evasion (worn) j - a +6 ring of strength Scrolls c - 3 scrolls of identify {unknown} g - a scroll of revelation {unknown} h - 2 scrolls of noise {unknown} i - a scroll of teleportation {unknown} n - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of invisibility {unknown} k - a potion of might {unknown} l - a potion of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 77% 4 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A ball python is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (severely wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! A frilled lizard comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 6 stones. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###.##...#.#.###.## #.......# .###.#.###..#......# ######### ...#..## ##.#......# ##.#.## ##.......# ##.#.# #.......# .....## ##..#.#..# ##.##.## ##.#.#.#..# ##.##..###.##.###..# ...##......##...@.## #####......#####.## #####......# ##.## ..รท........# #...# ###############...### # #.....(.# # #.......# # #.......# ###############...### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 395 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 742 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_cross, nicolae_concentric_dashed_squares_mild, st_stairs_13, minmay_cut_off Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 24 Armour: Robe || 3 Dodge: Dodged || 4