Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1504001511193602545 21 gd25 the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (350 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 350, Time: 00:01:09 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 62% Magic: 8/8 EV: 11 Int: 22 God: Gold: 56 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of haste {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the bat. You kill the bat! Found a leather armour. g - a sedimented pink potion A jackal comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a jackal corpse. You see here a +0 club. A kobold comes into view. It is wielding a +0 short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......####...##... .............###.. #.......)....##... #..##...#......... ##.. ###.#......... ... ##.##........ #.# #.......##... ##..###.######.#....†... .......@................ ......#.######.......[.. ..... #.# #.......... ..K. #.# #.......... ... #.# #.......... .. #.# #.......... . ... ........... ... ....... .. You could see a kobold (asleep). Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 259 | D:1 | Reached skill level 5 in Conjurations 350 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 32 Armour: Robe || 6 Dodge: Dodged || 6