Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8917378381196879415 105 gd25 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:06:19 (2282 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 2282, Time: 00:06:20 Health: 0/24 AC: 5 Str: 4 XL: 4 Next: 53% Magic: 0/12 EV: 11 Int: 25 God: Gold: 172 SH: 0 Dex: 13 Spells: 2/11 levels left rFire . . . m - +0 arbalest rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . g - +2 hat rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 172 gold pieces. Inventory: Hand Weapons m - a +0 arbalest (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) g - a +2 hat (worn) Jewellery l - a ring of ice Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of heal wounds h - a potion of moonshine i - 2 potions of curing k - 2 potions of lignification Skills: + Level 0.1 Ranged Weapons + Level 2.5 Dodging + Level 2.7 Stealth + Level 4.4 Spellcasting + Level 5.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fireball Conj/Fire 10% 3d6 58% 5 Irradiate Conj/Alch 10% 3d15 58% 5 Ignite Poison Fire/Alch 5% N/A 65% 4 Eringya's Noxious Bog Alch 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The bat is moderately wounded. The bat hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (water, moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. You start resting. A brain worm comes into view. A brain worm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 26% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. Your fulminant prism explodes! The blast of energy engulfs the brain worm! The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! Ouch! That really hurt! You die... ### ##∩## ##.∩.## ##.††..## #..†≈.@.# #..≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##..w..## ##...## ##.# You could see a brain worm. Vanquished Creatures A river rat (D:3) 2 adders (D:3) 3 ribbon worms (D:3) 2 dart slugs 6 orcs 2 endoplasms 3 giant cockroaches 9 hobgoblins 5 jackals 2 quokkas (D:3) 6 ball pythons 11 bats 3 goblins 7 kobolds 10 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 411 | D:1 | Reached skill level 5 in Conjurations 705 | D:2 | Reached XP level 3. HP: 16/19 MP: 0/9 1811 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 1837 | D:3 | Found a shadowy altar of Dithmenos. 2103 | D:3 | Got the Incunable of the Torch and Toxins 2165 | D:3 | Found a glowing drain. 2177 | Sewer | Entered a sewer 2232 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2237 | Sewer | Learned a level 4 spell: Fulminant Prism 2278 | Sewer | Noticed a brain worm 2282 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms D:2: layout_loops_cross, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, guppyfry_early_orc_mine D:3: layout_basic, lemuel_round_altar, gup_sewer_entry_bubbles, nrook_campfire Sewer: sewer_big_baddie Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.8 Spellcasting | 4 | 4.4 Ranged Weapons | | 0.1 Dodging | | 2.5 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Arbalest | | 2 || 2 Cast: Magic Dart | 101 | 47 || 148 Fulminant Prism | | 3 || 3 Use: Scroll | 7 | || 7 Armour: Robe | 18 | 13 || 31 Dodge: Dodged | 28 | 20 || 48