Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 1298211082161874248 64 gd25 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1443 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1443, Time: 00:02:26 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 91% Magic: 10/10 EV: 11 Int: 24 God: Gold: 74 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible g - a ring of willpower Scrolls e - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.5 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (asleep, 100% to hit) The magic dart hits the goblin! You kill the goblin! An endoplasm comes into view. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You now have 67 gold pieces (gained 11). You see here a +0 ring mail. A frilled lizard comes into view. The frilled lizard hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 74 gold pieces (gained 7). Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.####.###.#.).## # #.# #.# #.#...# # #.# ##.###.#.#.# # #.# #...##.#.#.# # #.# #......#.#.# # #.# #......#.#.# # #.# #....#.#†#.# # #.###.###..#.#.# # #@....# #......# ####..###.##.### ############# ##.##...###.# #...........####.#####.###.# ##.#########.....## ##....# .........[......#.## ##.##### #####).########.##.###.## #..# #.###.#..# #####..# ##.####.#.# There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 8 endoplasms 2 giant cockroaches 7 hobgoblins 3 ball pythons 2 bats (D:2) 4 frilled lizards 4 goblins 3 kobolds 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 351 | D:1 | Reached skill level 5 in Conjurations 938 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1443 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.5 Action || total ---------------------------++------- Cast: Magic Dart || 68 Armour: Robe || 1 Dodge: Dodged || 3