Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 13425952637361861623 20 gd25 the Conjurer (level 2, -4/15 HPs) Began as a Deep Elf Conjurer on Sept 22, 2025. Slain by Terence ... wielding a +2 short sword of speed (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1102 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1102, Time: 00:02:03 Health: -4/15 AC: 5 Str: 4 XL: 2 Next: 58% Magic: 4/8 EV: 11 Int: 22 God: Gold: 39 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +2 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +2 cloak (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of torment {unknown} g - 2 scrolls of poison {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +2 short sword of speed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +2 short sword of speed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +2 short sword of speed. x2 * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +2 short sword of speed. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 short sword of speed and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits Terence. Terence is almost dead. Terence hits you with a +2 short sword of speed. You die... Terence says, "And stay out!" ######### ###### #.......####..... ########.#.............. .......@@.........^..... [..#######.#.#.#P_.#P#.# ######..#.#.#####.#P# b........#.#...P.#.#. #######...#.#####.#P. ##...#.....#P.. ##...#####...# ##.........## ########### You could see Terence. Vanquished Creatures An endoplasm (D:2) 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) 2 kobolds (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 950 | D:1 | Reached skill level 5 in Conjurations 1065 | D:2 | Found a faded altar of an unknown god. 1084 | D:2 | Got Plato's Vellum of Arrival 1088 | D:2 | Noticed Terence 1102 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, dk_noncrumbling_2, grunt_decor_mini_mirrors, item_on_display_a_b D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 40 Armour: Robe || 7 Dodge: Dodged || 3