Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2611549999855471079 58 gd25 the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Mangled by an orc ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:30 (1425 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1425, Time: 00:03:30 Health: -6/19 AC: 2 Str: 8 XL: 3 Next: 75% Magic: 6/10 EV: 12 Int: 24 God: Gold: 109 SH: 0 Dex: 19 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - scarf {+Inv} rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.23/turn m - ring "Jiuzoxke" {+Blink Will- rCorr Str+4 SInv} MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Evoke Blink, Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a scarf of invisibility (worn) Jewellery e - a +6 ring of dexterity (worn) m - the ring "Jiuzoxke" (worn) {+Blink Will- rCorr Str+4 SInv} (You found it on level 2 of the Dungeon) [ring of resist corrosion] +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Scrolls c - a scroll of identify {unknown} d - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} n - a scroll of revelation {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} g - a potion of heal wounds {unknown} i - a potion of brilliance {unknown} j - a potion of curing {unknown} l - a potion of moonshine {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.6 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. An orc comes into view. It is wielding a +0 trident. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc shouts! The orc hits you but does no damage. The orc wizard casts a spell at you. The magic dart hits you. The orc hits you from afar with a +0 trident. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. The orc hits you with a +0 flail of holy wrath. * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! You die... ### ..# #.# #.# ####.############## #o@...............# #o##.######....##.# #o #.# ##....##.# .o #.# #......... ... ..# ##...###.# ##.. ### ##......# ##. #.###### #. #.# #+# You could see an orc wizard and 3 orcs. Vanquished Creatures A gnoll (D:1) An adder (D:2) 2 dart slugs (D:1) 4 giant cockroaches 2 hobgoblins 5 jackals (D:2) 3 quokkas 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 goblins 5 kobolds 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 400 | D:1 | Reached skill level 5 in Conjurations 655 | D:1 | Reached XP level 3. HP: 17/19 MP: 4/9 1060 | D:2 | Identified the ring "Jiuzoxke" {+Blink Will- rCorr Str+4 | SInv} 1103 | D:2 | Found a hazy altar of Hepliaklqana. 1261 | D:3 | Noticed Sigmund 1425 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, chequers_serial_rivers_large_b D:2: layout_rooms, basic_altar D:3: layout_loops_corners, uniq_jessica, uniq_sigmund, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 84 Armour: Robe || 14 Dodge: Dodged || 9