Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 15789555631509938709 48 gd25 the Conjurer (level 3, 11/19 HPs) Began as a Deep Elf Conjurer on Sept 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:05 (1436 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1436, Time: 00:03:06 Health: 11/19 AC: 2 Str: 4 XL: 3 Next: 50% Magic: 9/9 EV: 11 Int: 24 God: Gold: 126 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: about to teleport A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons j - a +0 orcbow Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance Scrolls f - a scroll of identify Potions b - 2 potions of magic e - 2 potions of mutation g - a potion of heal wounds {unknown} k - a potion of lignification {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. A rat comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found a stone staircase leading down. You see here a rat corpse. There is a stone staircase leading down here. Done exploring. Done exploring. As you read the scroll labelled FEGGIM HIKU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Unknown command. As you read the scroll labelled PIXATI YDDO, it crumbles to dust. It is a scroll of identify. e - 2 potions of mutation As you read the scroll labelled JEROS FINIAL, it crumbles to dust. Your body is wracked with pain! It was a scroll of torment. As you read the scroll labelled TEGARU FUBIUTOC, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###..####### #..........# ##############.#..#####). #.......>.........# ### #.############.##.####### #.# #............. #.# #.#.##......## #.######## #.#.##))...... #.##....@# #.#.##.####.## #.##.###.# #.#....# #... #.##.# #.# #.###..# ##.. #.##.# #.###.###..#####.# #.##.# #................# #.##.#######.###..####### #.##.##......###..####### #.##.##....)...#......... #.##.#########.#.#######. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 5 endoplasms A giant cockroach (D:2) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas 2 ball pythons (D:2) 3 bats (D:1) 2 frilled lizards (D:2) 3 goblins 6 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 331 | D:1 | Reached skill level 5 in Conjurations 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 837 | D:2 | Identified the inkwell talisman of Impatience {Str+7} 1436 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, wad_floor_pattern_1, minmay_tromino_v4_c D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 60 Use: Scroll || 4 Armour: Robe || 2 Dodge: Dodged || 3