Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 6870497181744413952 56 gd25 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 25, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1240 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1240, Time: 00:02:30 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 69% Magic: 5/9 EV: 11 Int: 24 God: Gold: 99 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls f - a scroll of immolation {unknown} h - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - a potion of ambrosia {unknown} e - 2 potions of curing {unknown} i - a potion of haste {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.0 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 5.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! The gnoll attacks as it pursues you! The gnoll hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You die... #.# ##.##### #.### #####.### #......# #...# #.......# #..###.###.#.# #.###.#.# ##...##.##(...# #...###.............# ##...###....#.##...P# ##.#.#.##..#.#.##.P..# #######.##.##.#jj#.#.####### .....#..........@....# .§§≈.##.#####.##.##### ..≈§.###.###.###.######### .....####..÷## #.........# .)...#......# #..###.##.# ..≈≈.###..#.####.)# #.##.# ..≈≈.#....#...##..###.##.## .....#..#####.....[.......# ''####....#...##..###)##..# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 6 jackals (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins 2 kobolds A quokka (D:1) 4 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 266 | D:1 | Reached skill level 5 in Conjurations 761 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1240 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, minmay_misc_feat_more_columns D:2: layout_loops_corners, serial_shops, shop, serial_undead, serial_undead_b, serial_undead_d, serial_undead_a, serial_undead_d, kennysheep_generic_room_5 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Dodging | 3 | 3.0 Stealth | | 2.8 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 75 Armour: Robe || 12 Dodge: Dodged || 9