Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7985416655710712900 32 gd25 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (1042 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1042, Time: 00:02:05 Health: 19/19 AC: 3 Str: 4 XL: 3 Next: 10% Magic: 9/9 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: about to teleport A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 cloak (worn) Scrolls j - 2 scrolls of fear Potions b - a potion of magic c - 2 potions of moonshine {unknown} d - 3 potions of curing {unknown} f - a potion of might {unknown} h - a potion of heal wounds {unknown} i - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 58% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 100% to hit) The magic dart hits the dart slug! You kill the dart slug! You see here a frilled lizard corpse. h - a pink potion i - a green potion Found 2 stones. j - 3 scrolls labelled JERHAUDWAKK Found a mace. You see here a +0 mace. You see here a +0 mace. Key pressed, stopping explore. d - 3 bubbling blue potions (gained 2) You see here a frilled lizard corpse. k - a scroll labelled GUOTTE ENKA You now have 64 gold pieces (gained 10). An endoplasm comes into view. An endoplasm is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! There is a stone staircase leading down here. You see here a frilled lizard skeleton. Done exploring. As you read the scroll labelled TOLEKE CUOZYF, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled JERHAUDWAKK, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. As you read the scroll labelled GUOTTE ENKA, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ############ .#.# #........... .#.#### #.########## ......################.# #..... .....................÷.#####.##.# >..##########.########..#.##.##.# ...# ####.ß.ß.#### #..#.##.##.# ...#####.ß.......ß.###....##.##.# .....#..........@....#....##.##.# .....#.ß..#######..ß.#.#......... ...#.#....#wlhBh#....#.##.##..#.# .....#.ß..#######..ß.#........#.# .....#...............#.##........ .....#.............###.######.... .##..#....########## #.)......... .##..###........<# #.##.#.#.... .....#################..#........ There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 4 jackals (D:2) A quokka (D:2) A ball python (D:1) 3 bats 4 frilled lizards (D:1) 3 goblins 2 kobolds 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a swamp worm 6 | D:1 | Noticed a crocodile 6 | D:1 | Noticed a black bear 7 | D:1 | Noticed a boulder beetle 46 | D:1 | You fall into a shaft and drop 1 floor! 99 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 137 | D:2 | Reached skill level 5 in Conjurations 616 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1042 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, patterned_corridor D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 40 Use: Scroll || 3 Armour: Robe || 1 Dodge: Dodged || 2