Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16670575568096424537 76 gd25 the Conjurer (level 4, 24/24 HPs) Began as a Deep Elf Conjurer on Sept 29, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:59 (1182 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1182, Time: 00:03:00 Health: 24/24 AC: 2 Str: 4 XL: 4 Next: 12% Magic: 11/11 EV: 11 Int: 25 God: Gold: 92 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: silenced A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify Potions b - a potion of curing c - a potion of moonshine {unknown} e - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} h - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Call Canine Familiar Summ 4% N/A 28% 3 Sigil of Binding Hex 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dimensional Bullseye Hex/Tloc 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the dart slug! The rat squeaks loudly. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. There is a stone staircase leading up here. You see here a rat corpse. There is a stone staircase leading up here. You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a quill talisman. You see here a +0 ring mail. There is an escape hatch in the floor here. You open the door. There is an open door here. You see here a +0 short sword. You see here a +0 ring mail. Found a stone staircase leading down. You see here 9 stones. You see here a hobgoblin skeleton. You open the door. There is an open door here. Done exploring. Done exploring. As you read the scroll labelled BAEBERGH INNIE, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .# #.#### #...##'### .# #....# #...#....### .# #.######...+....'.# .# #.....##...#....### .# #.#...##........# .# ######.#.#.##.....##.# .# #..........##.....##<### .# #.#.....##..'<....#.†..# .###.#....#...##@....#†...# ..##..#..#....##.....#....# .......###....##.÷...#....# .#.#....###...##.....###### .#......#..#..##.....# .###...#...)#.######## ..##.##.....#.# #..#..........# ##...####.)..##### ######## There were no monsters in sight! Vanquished Creatures 4 gnolls (D:2) 2 dart slugs 4 endoplasms 2 giant cockroaches 9 hobgoblins 3 ball pythons 4 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 7 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 419 | D:1 | Reached skill level 5 in Conjurations 570 | D:2 | Found a burning altar of Makhleb. 583 | D:2 | Reached XP level 3. HP: 12/19 MP: 1/9 860 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1182 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_basic, basic_altar, minmay_misc_feat_chi, minmay_between Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 76 | 10 || 86 Use: Scroll | 2 | 1 || 3 Potion | 2 | || 2 Armour: Robe | 13 | 1 || 14 Dodge: Dodged | 15 | || 15