gd25 Level 1 of the Dungeon (11, -8, D:1) a +0 dagger (12, -42, D:1) a +0 robe (19, -29, D:1) a +0 short sword 3 stones (19, -22, D:1) a +0 club (23, -40, D:1) a +0 club (25, -49, D:1) 4 stones (30, -14, D:1) a frilled lizard corpse (skeletalised by now) (42, -32, D:1) a bat corpse (skeletalised by now) (47, -33, D:1) a hobgoblin corpse (skeletalised by now) (50, -28, D:1) a frilled lizard corpse (skeletalised by now) (50, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (11, 24, D:2) a +0 club (still there?) a +2 ring mail of positive energy (still there?) a goblin corpse (still there?) (11, 25, D:2) a +0 dagger a stone (11, 26, D:2) a hobgoblin corpse (19, 27, D:2) a bat skeleton (20, 27, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). (22, 46, D:2) a +0 leather armour (28, 18, D:2) a +0 dagger (29, 52, D:2) a +0 club a goblin corpse (skeletalised by now) (31, 46, D:2) a frilled lizard corpse (skeletalised by now) (43, 30, D:2) a +0 short sword 2 stones