Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5168884606257416470 69 gd25 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 18, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1164 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1164, Time: 00:02:42 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 2% Magic: 4/11 EV: 11 Int: 25 God: Gold: 97 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion Wands g - a wand of polymorph (11) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} e - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.8 Stealth + Level 3.8 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Fugue of the Fallen Necr 4% N/A 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Detonation Catalyst Fire/Alch 4% 1d1 95% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.. # #.. # #.. # .. # #!## ##### ##### ..# ..)# #.... #J# ####.###.### ##@## #.........## #.@.#.##.##.###..## #...#.......# #..## #...####.#### #..## ######...#.......###..## ..............##.##..... ..............##.##..... ... .......w.....###.##.#.## #.. ####.............#....## You could see Terence, a dart slug and an endoplasm. Vanquished Creatures Natasha (D:2) An adder (D:2) A ribbon worm (D:2) A dart slug (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins 3 quokkas 6 ball pythons 2 bats 3 frilled lizards 2 goblins (D:1) 9 kobolds A rat (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 463 | D:1 | Reached skill level 5 in Conjurations 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1067 | D:2 | Noticed Terence 1067 | D:2 | Noticed Natasha 1073 | D:2 | Killed Natasha 1074 | D:2 | Reached XP level 4. HP: 15/24 MP: 4/11 1164 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_pentomino_u2 D:2: layout_loops_cross, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.8 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 73 | 19 || 92 Armour: Robe | 6 | 7 || 13 Dodge: Dodged | 9 | 9 || 18