gd25 Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 10, D:1) a +0 club (24, 10, D:1) 4 curare-tipped darts (25, 27, D:1) a ball python skeleton (26, 16, D:1) a rat skeleton (33, 7, D:1) 3 boomerangs (48, 42, D:1) a quill talisman (50, 32, D:1) a +0 club (50, 37, D:1) a +0 flail (51, 8, D:1) a +0 chain mail (52, 19, D:1) 5 stones (52, 55, D:1) a +0 robe (60, 13, D:1) a +0 dagger (62, 39, D:1) a +0 hand axe (65, 39, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (1, -20, D:2) 5 atropa-tipped darts an adder skeleton (1, -13, D:2) a +0 short sword a +0 leather armour (2, -12, D:2) a ball python corpse (skeletalised by now) (2, -4, D:2) a +0 club (17, -9, D:2) a ball python skeleton (19, 4, D:2) a ball python corpse (skeletalised by now) (22, -1, D:2) a ball python corpse (skeletalised by now) (24, -26, D:2) a +0 leather armour (25, 9, D:2) 8 stones (27, -12, D:2) a bat skeleton (29, -9, D:2) 5 stones (34, -17, D:2) an adder skeleton (37, -32, D:2) a bat skeleton (37, -14, D:2) a hobgoblin skeleton (43, 0, D:2) an adder corpse (skeletalised by now) (45, -1, D:2) a ball python corpse (skeletalised by now) (47, -24, D:2) 3 flux baubles (51, -15, D:2) a +0 club a kobold skeleton a bat skeleton (53, 0, D:2) a frilled lizard skeleton (53, 2, D:2) 6 poisoned darts (54, -18, D:2) a hobgoblin skeleton (59, -27, D:2) a bat corpse (skeletalised by now) (63, -14, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon [Shop] Buorear's Armour Emporium the +2 ring mail of Valour {-Tele rElec rCorr Slay+5} (523 gold) -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 ring mail (44 gold) a +0 chain mail (66 gold) a +2 leather armour of positive energy (176 gold) a +0 ring mail (44 gold) a +1 pair of boots of stealth (181 gold) a +0 leather armour (22 gold) (2, -19, D:3) a +0 whip (16, 10, D:3) a ball python skeleton (18, -20, D:3) a +0 buckler (19, 13, D:3) a +0 club (21, -5, D:3) the +2 dagger of Disarray {venom, rF+ rN+ MP-10 Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. MP-10: It affects your magic capacity (-10). Dex+2: It affects your dexterity (+2). (23, 12, D:3) a +0 ring mail (35, 4, D:3) a stone (48, -3, D:3) a rat corpse (skeletalised by now) (53, 11, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, -44, D:4) an adder corpse (skeletalised by now) (14, -5, D:4) an inkwell talisman (27, -22, D:4) a +0 short sword an orc corpse (skeletalised by now) (32, -16, D:4) a +0 whip (35, -13, D:4) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (37, -41, D:4) a +0 mace (44, -14, D:4) an adder corpse (skeletalised by now) (52, -23, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (54, -41, D:4) a +0 scale mail (59, -2, D:4) a +0 hand axe 2 boomerangs a +0 war axe an orc corpse an orc corpse (61, -2, D:4) a +0 short sword (67, -44, D:4) a +0 leather armour a +0 trident an orc skeleton (68, -45, D:4) a +0 ring mail a +0 whip a +0 whip an orc skeleton (68, -43, D:4) a +0 mace the Ecumenical Temple