gd25 Level 1 of the Dungeon (16, 15, D:1) a +0 sling (16, 34, D:1) a ball python corpse (skeletalised by now) (19, 0, D:1) a bat corpse (skeletalised by now) (20, 32, D:1) a +0 dagger (28, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -12, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 38, D:1) 3 stones (49, 36, D:1) a +0 plate armour (53, 7, D:1) a +0 robe (56, 11, D:1) a frilled lizard skeleton (58, -12, D:1) a +0 tower shield (63, 39, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Kesisoil's Weapon Shoppe a +0 whip (35 gold) a +0 dagger (28 gold) a +2 rapier of protection (260 gold) a +0 rapier (77 gold) a +5 vampiric long sword (525 gold) a +0 club (7 gold) a +0 sling of draining (65 gold) a +0 club (7 gold) the +0 hand axe of the Spider Nest {freeze, rF+} (271 gold) rF+: It protects you from fire. (8, 19, D:2) a +0 dagger (9, 22, D:2) a hobgoblin skeleton (13, 11, D:2) a +0 ring mail (17, -4, D:2) a +0 rapier (21, 14, D:2) a +0 mace (28, 35, D:2) a +0 ring mail (30, -3, D:2) a +0 dagger (30, 4, D:2) a +0 mace (34, -2, D:2) a frilled lizard skeleton (35, -2, D:2) a +0 dagger (36, 2, D:2) a bat skeleton (43, 17, D:2) a +0 club (43, 18, D:2) a +0 club the inkwell talisman of Aczow {rElec Str+8 Int+4 Stlth-} [inkwell talisman] rElec: It insulates you from electricity. Str+8: It affects your strength (+8). Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (44, 20, D:2) a +0 robe (54, 4, D:2) a quokka corpse Level 3 of the Dungeon