Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2711536931459888095 87 gd25 the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 25, 2025. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:20 (1209 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1209, Time: 00:04:20 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 28% Magic: 6/12 EV: 11 Int: 25 God: Gold: 932 SH: 0 Dex: 13 Spells: 10/11 levels left rFire . . . c - +1 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 932 gold pieces. Inventory: Hand Weapons c - a +1 short sword of protection (weapon) d - a +4 short sword Armour a - a +0 robe (worn) h - a +3 ring mail Scrolls f - a scroll of revelation Potions b - a potion of magic e - a potion of attraction i - a potion of mutation {unknown} Skills: + Level 0.9 Short Blades + Level 2.8 Dodging + Level 2.5 Stealth + Level 4.2 Spellcasting + Level 5.5 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 64% 2d6 1% 2 Shock Conj/Air 76% 1d7 3% 1 Momentum Strike Conj/Tloc 38% 3d9 4% 2 Blink Tloc 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is lightly wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Finally, peace and quiet." ......# #......... #.# ....#.# #...$..... #.# ....# . +.......... ###.## # ....# #.....$.... +....#.#### ....# #....@ .....#.......... ...... .... .....#.#.#...(.. ...... ##'#######.....+...... ...... #........###..##...... ##... #.###@@#.###.## ..... #......#.##.†# ..... #####..#.##..# .... #..#.##..# #####.>......# #......#.###.# #.####†#.# #.# #.#.###.# #.#..##.# You could see Terence. Vanquished Creatures 4 gnolls An adder (D:2) 3 hobgoblins 5 jackals (D:1) 2 quokkas 7 ball pythons 4 bats (D:1) 5 endoplasms 3 frilled lizards 6 goblins 7 kobolds 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 200 | D:1 | Reached skill level 5 in Conjurations 403 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 449 | D:1 | Identified a scroll of acquirement 449 | D:1 | Acquired 796 gold pieces 1118 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1195 | D:2 | Noticed Terence 1209 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, minmay_misc_feat_rows, minmay_cupped D:2: layout_basic, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.2 Short Blades | | 0.9 Dodging | | 2.8 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 17 | || 17 Cast: Magic Dart | 76 | 16 || 92 Use: Scroll | 4 | || 4 Armour: Robe | 31 | 5 || 36 Dodge: Dodged | 45 | 1 || 46