Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 17986044150315302235 5 gd25 the Conjurer (level 1, 13/13 HPs) Began as a Human Conjurer on Nov 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:30 (753 turns). gd25 the Conjurer (Human Conjurer) Turns: 753, Time: 00:01:31 Health: 13/13 AC: 3 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 18 God: Gold: 35 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: about to teleport A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls g - a scroll of teleportation Potions b - a potion of magic d - 2 potions of heal wounds {unknown} e - a potion of enlightenment {unknown} f - a potion of invisibility {unknown} h - a potion of mutation {unknown} i - 2 potions of cancellation {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the quokka! You see here a quokka corpse. Found a mace. You see here a +0 mace. Found an escape hatch in the floor. There is an escape hatch in the floor here. A hobgoblin comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a hobgoblin corpse. i - 2 clear potions (gained 1) j - a scroll labelled QAEZXA GUCOLY You now have 35 gold pieces (gained 8). You see here a quokka skeleton. You open the door. There is an open door here. Done exploring. As you read the scroll labelled UCHIL OCKIEKIP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled QAEZXA GUCOLY, it dissolves into smoke. It was a scroll of fog. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #....# #.########.# ####.# ###.#........# #.# ....#.####.### #.# ###.#.####..##### ##.## ................###...# ##############§§....#.### .....).......##§##..#...# ......⌠.......§§@######.# ..............§§§§§##...# .⌠.........⌠...§§§§.##### .....................# ......<..........⌠...# .....................# .⌠.........⌠........## ...............⌠...## ......⌠..........### There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Identified the inkwell talisman "Geehop" {rF- rC+ Str+2 | Slay+3} 753 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 11 Use: Scroll || 2