Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10273598356888504615 0 gd25 the Conjurer (level 1, -1/13 HPs) Began as a Human Conjurer on Nov 23, 2025. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (31 turns). gd25 the Conjurer (Human Conjurer) Turns: 31, Time: 00:00:20 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The quokka misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You barely miss the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ###### #.... #..### ###+#....# #<#....⌠.#.## #.#..#@r?...# #.'.####......# #.#..# ....#.# #.#....⌠.#.#... ###+#....#.# ## ..### # .... #### You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 4 Armour: Robe || 9 Dodge: Dodged || 14