Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 7607947776166285644 56 gd25 the Conjurer (level 3, -1/25 HPs) Began as a Human Conjurer on Nov 30, 2025. Slain by an orc priest ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:07 (1531 turns). gd25 the Conjurer (Human Conjurer) Turns: 1531, Time: 00:04:08 Health: -1/25 AC: 4 Str: 7 XL: 3 Next: 97% Magic: 1/6 EV: 11 Int: 20 God: Gold: 43 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . g - +1 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + d - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of regeneration Stlth ++ c - ring of poison resistance HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons g - a +1 short sword (weapon) Missiles e - 4 curare-tipped darts (quivered) f - 2 throwing nets Armour a - a +0 robe (worn) d - a +1 helmet (worn) Jewellery c - a ring of poison resistance (worn) l - an amulet of regeneration (worn) Scrolls b - a scroll of identify Potions h - a potion of enlightenment i - a potion of mutation {unknown} Skills: + Level 0.5 Fighting + Level 2.3 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Call Canine Familiar Summ 2% N/A 41% 3 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: an orc, wielding a +0 hand axe (100% to hit) The magic dart hits the orc. The orc is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (severely wounded, 100% to hit) The magic dart hits the orc. You kill the orc! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail! Items here: )) ††. You hit the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You die... #. #.# #.# #.# #.# #.# #.# #.# #.# #.# ######.## #.# ........# #.# ######..############.# #?o............o@....# ß.#################### o.# ß.# #.# #.# #.# ..# You could see an orc priest. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) 2 orcs (D:3) 4 endoplasms (D:1) 7 hobgoblins 4 jackals (D:1) 4 quokkas (D:1) 6 ball pythons (D:1) 8 goblins 5 kobolds A rat (D:2) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 255 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 445 | D:1 | Reached XP level 3. HP: 7/24 MP: 1/6 894 | D:1 | Found a faded altar of an unknown god. 1250 | D:2 | Noticed Sigmund 1364 | D:2 | Noticed Robin 1501 | D:3 | Found Masurph's Assorted Antiques. 1531 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_cross, basic_altar, uniq_robin, uniq_jessica, uniq_sigmund D:3: layout_basic, nicolae_overflow_hidden_temple, kennysheep_okawaru_gauntlet, serial_shops, nicolae_shop_tiny_statue_garden, uniq_ijyb Action || total ---------------------------++------- Melee: Short sword || 41 Throw: Dart || 3 Cast: Magic Dart || 82 Use: Scroll || 7 Potion || 1 Armour: Robe || 70 Dodge: Dodged || 53