Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 5090528138332296357 101 gd25 the Conjurer (level 4, 12/24 HPs) Began as a Deep Elf Conjurer on Dec 27, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:04:14 (1944 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 1944, Time: 00:04:14 Health: 12/24 AC: 2 Str: 4 XL: 4 Next: 48% Magic: 11/11 EV: 11 Int: 25 God: Gold: 178 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: mildly poisoned (12 -> 10) A: magic regeneration, sense surroundings 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls f - a scroll of identify Potions b - a potion of magic g - a potion of moonshine h - a potion of attraction {unknown} i - a potion of haste {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} m - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 3.3 Stealth + Level 3.4 Spellcasting + Level 5.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:3 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You passively map a small area around you. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is severely wounded. The orc wizard casts a spell at you. You are confused. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. You're too confused to cast spells. Unknown command. Unknown command. The adder hisses angrily. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. The orc wizard hits you but does no damage. You are too confused! It was a potion of mutation. You feel extremely strange. Your feet thicken and deform. Your hooves expand and flesh out into feet! You feel a strange attunement to the structure of the dungeons. You feel less confused. The orc wizard completely misses you. The adder misses you. As you read the scroll labelled DEAKHE NUTOMN, it crumbles to dust. It is a scroll of identify. g - a potion of moonshine The orc wizard hits you with a +0 dagger. The adder bites you. You are poisoned. The adder poisons you! As you read the scroll labelled USUSHU AVUOG, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. You feel sick. The adder closely misses you. The orc wizard hits you but does no damage. The adder completely misses you. The orc completely misses you. Magic courses through your body. You feel sick. The orc wizard hits you with a +0 dagger. The adder barely misses you. The orc hits you with a +0 short sword. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####.# ###.. #..######## ....#.##......####.........# ......................####.# ...†.P................# ♣♣...♣♣♣...♣♣♣...♣♣♣P.# ♣P..♣ ♣.. ♣ ♣...♣ ♣..# ♣♣..o♣♣♣...♣♣♣P..♣♣♣..## * ........................ , * ......o.........@......# .P.....P.......oSo.....# ♣♣...♣♣♣P..♣♣♣...♣♣♣...# ♣..P♣ ♣...* ♣.$P♣ *...# ♣...♣ ♣.,, ♣...♣ ..# ...... P.)P. , .# ...... ....... ,* , , ..P......, * * ♣♣♣P.P♣♣♣ You could see an orc wizard, an adder and an orc. Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) 2 dart slugs 2 ribbon worms 3 orcs (D:3) 2 giant cockroaches 4 hobgoblins 9 ball pythons A bat (D:3) An endoplasm (D:3) 2 frilled lizards 3 goblins 4 kobolds 3 rats (D:3) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 816 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 1103 | D:2 | Reached skill level 5 in Conjurations 1134 | D:2 | Found a shimmering altar of Xom. 1202 | D:2 | Noticed Terence 1414 | D:3 | Reached XP level 3. HP: 19/19 MP: 2/9 1429 | D:3 | Reached XP level 4. HP: 19/24 MP: 1/11 1707 | D:3 | Found Sitweh's Armour Emporium. 1940 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 1940 | D:3 | Lost mutation: You have large cloven feet. [potion of | mutation] 1940 | D:3 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1944 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic D:2: layout_basic, basic_altar, uniq_terence D:3: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, grunt_ministairs_5, serial_park_tiny_pond, kennysheep_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.3 Dodging | | 2.9 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 67 | 36 || 103 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 13 | 11 || 24