gd25 Level 1 of the Dungeon (1, -3, D:1) a +0 short sword (4, -25, D:1) a bat corpse (skeletalised by now) (15, -12, D:1) a +0 club (18, -28, D:1) a staff of death (19, 10, D:1) 7 stones (24, 24, D:1) a frilled lizard corpse (skeletalised by now) (27, -23, D:1) a +0 dagger (33, -23, D:1) a +0 club (36, 1, D:1) a +0 club a goblin skeleton (38, -8, D:1) a +0 short sword a kobold skeleton (42, -10, D:1) a ball python skeleton (46, -1, D:1) a hobgoblin skeleton (51, 3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, -8, D:2) an adder corpse (skeletalised by now) (5, 4, D:2) a +0 dagger (11, -21, D:2) a +0 dagger (12, -20, D:2) a +0 club a +0 club (13, -21, D:2) a +2 dagger of draining (14, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (18, -25, D:2) a +0 club (22, -31, D:2) a bat corpse (skeletalised by now) (26, 10, D:2) a rat skeleton (27, 5, D:2) a +0 club (27, 8, D:2) an adder skeleton (32, -4, D:2) 2 flux baubles (34, -15, D:2) a +0 plate armour (36, -9, D:2) 5 poisoned darts (37, -7, D:2) a +0 club a goblin skeleton (38, -3, D:2) an adder skeleton (39, -26, D:2) 6 poisoned darts (40, -20, D:2) a hobgoblin skeleton (40, 17, D:2) a +0 spear (42, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a gnoll corpse (4, -14, D:3) a +0 club 6 poisoned darts (14, -27, D:3) a +0 whip (15, -7, D:3) the inkwell talisman of Incorporation {rC+ Int+5 Stlth+} [inkwell talisman] rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (19, -20, D:3) 7 stones (22, -21, D:3) a +0 club an orc skeleton (22, -5, D:3) a +0 robe (35, -34, D:3) a +0 sling