Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 3255480232293505006 8817 gd25 the Thaumaturge (level 11, -12/54 HPs) Began as a Deep Elf Earth Elementalist on Feb 21, 2026. Was a Follower of Vehumet. Mangled by an ice devil (20 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:29:06 (10897 turns). gd25 the Thaumaturge (Deep Elf Earth Elementalist) Turns: 10897, Time: 00:29:07 Health: -12/54 AC: 8 Str: 5 XL: 11 Next: 14% Magic: 26/38 EV: 13 Int: 25 God: Vehumet [*.....] Gold: 499 SH: 0 Dex: 18 Spells: 14/34 levels left rFire . . . (100%) l - +7 whip of Rotation {elec, rElec Dex+3} rCold . . . (100%) p - orb {Glass} rNeg . . . (100%) a - +0 robe rPois + (33%) b - +1 helmet rElec + (33%) r - +2 cloak {rPois} rCorr . (100%) k - +0 pair of gloves SInv + (no boots) Will +.... m - amulet "Jueri" {Dissipate SInv Stlth+} Stlth ++++++ h - ring of wizardry HPRegen 0.29/turn o - ring of magical power MPRegen 0.52/turn %: wizardry (x1) @: studying Translocations A: magic regeneration a: Renounce Religion (0%) You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 631 gold pieces. You spent 132 gold pieces at shops. Inventory: Hand Weapons i - a +2 long sword l - the +7 whip of Rotation (weapon) {elec, rElec Dex+3} (You found it on level 5 of the Dungeon) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Missiles c - 2 throwing nets Armour a - a +0 robe (worn) b - a +1 helmet (worn) k - a +0 pair of gloves (worn) p - an orb of glass (worn) q - the +1 scale mail "Adir" {Str+3} (You found it in a bailey) Str+3: It affects your strength (+3). It cannot be enchanted further. r - a +2 cloak of poison resistance (worn) Jewellery d - a ring of see invisible e - a +5 ring of evasion f - a +6 ring of strength g - a +4 ring of slaying h - a ring of wizardry (worn) j - a ring of willpower m - the amulet "Jueri" (worn) {Dissipate SInv Stlth+} (You found it on level 6 of the Dungeon) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. n - a ring of protection from fire o - a ring of magical power (worn) s - a ring of willpower t - a +6 ring of dexterity u - a +6 ring of dexterity Wands c - a wand of iceblast (3) a - a wand of flame (36) e - a wand of charming (3) b - a wand of acid (5) Scrolls a - a scroll of enchant armour t - 2 scrolls of teleportation A - a scroll of acquirement I - a scroll of immolation V - a scroll of vulnerability x - 4 scrolls of amnesia s - a scroll of summoning T - a scroll of torment g - a scroll of fog c - a scroll of fear {unknown} Potions g - a potion of magic d - 3 potions of lignification {unknown} m - 3 potions of might b - 2 potions of brilliance A - 3 potions of attraction l - a potion of berserk rage {unknown} a - 2 potions of ambrosia c - 6 potions of curing f - 3 potions of mutation {unknown} j - a potion of invisibility {unknown} k - 2 potions of moonshine {unknown} n - a potion of resistance {unknown} o - a potion of haste {unknown} Skills: + Level 0.3 Fighting + Level 3.9 Dodging + Level 12.3 Stealth + Level 12.4 Spellcasting + Level 8.1 Conjurations + Level 0.5 Fire Magic + Level 9.5 Earth Magic + Level 2.0 Alchemy You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Brom's Barrelling Bo Conj/Erth 56% 2d9 1% 4 c - Stone Arrow Conj/Erth 100% 3d13 1% 3 d - Fulminant Prism Conj/Alch 20% 3d12 1% 4 e - Passwall Erth 58% N/A 1% 3 f - Fireball Conj/Fire 18% 3d9 8% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 60% 1d6 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Summon Small Mammal Summ 60% N/A 1% 1 Searing Ray Conj 100% 2d8 1% 2 Petrify Alch/Erth 22% N/A 1% 4 Blink Tloc 30% N/A 2% 2 Construct Spike Launche Frge 30% 2d4 2% 2 Lesser Beckoning Tloc 30% N/A 2% 2 Sublimation of Blood Necr 15% N/A 2% 2 Flame Wave Conj/Fire 37% 2d10 2% 4 Inner Flame Hex/Fire 16% N/A 4% 3 Forge Blazeheart Golem Fire/Frge 16% N/A 14% 4 Airstrike Air 7% 2d(2-18) 16% 4 Curse of Agony Necr 15% N/A 38% 5 Silence Hex/Air 7% N/A 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (2/5) D:8 Bailey (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 ! D:8 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (78% to hit) The stone arrow hits the ice devil! The ice devil is moderately wounded. The ice devil closely misses you. You feel much better. The ice devil hits you but does no damage. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (moderately wounded, 78% to hit) The stone arrow misses the ice devil. The ice devil misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (moderately wounded, 78% to hit) The stone arrow hits the ice devil but does no damage. The ice devil is moderately wounded. The ice devil hits you! The ice devil freezes you!! * * * LOW HITPOINT WARNING * * * You feel much better. The ice devil hits you. The ice devil freezes you!! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice devil (moderately wounded, 78% to hit) The stone arrow hits the ice devil! The ice devil is heavily wounded. The ice devil hits you! * * * LOW HITPOINT WARNING * * * The ice devil freezes you!! You die... ## #P# ###### ####### #..##....# ##..#..# #.......#######P..#..#### ##.#....4@................ ##......##########...###... #P......# ###.####.. ##......### #..##... ####...'.# #..##..† ##..#...4...# ##..#... #..+.##....# #.###.. ###### ...# ###.###.. #####.....##. You could see an ice devil. Vanquished Creatures Erica (Lair:1) An orc knight (Bailey) A deep elf pyromancer (Bailey) Jeremiah (D:6) 4 komodo dragons An ice devil (Lair:1) Grinder (D:3) 5 blink frogs (Lair:1) A wyvern (D:8) 4 basilisks (Lair:1) A steam dragon (D:6) 4 water moccasins 5 orc warriors A sky beast (D:4) 2 ice beasts A black bear (D:4) 5 ogres 2 wolves (Lair:2) 4 centaurs A phantom (D:5) 2 bullfrogs 2 scorpions 2 rock fish (D:9) 8 wights 2 marrowcudas A howler monkey (D:5) 4 hounds 5 orc priests A drude (D:8) A sleepcap (D:5) 2 clockroaches 7 orc wizards 3 hell rats (Lair:1) Robin (D:3) 4 gnolls (D:3) 6 adders A shadow imp (D:5) A white imp (D:5) 2 ufetubi (D:5) 4 dart slugs 2 ribbon worms 18 orcs 4 endoplasms A jackal (D:4) 6 quokkas 7 ball pythons 4 bats 3 frilled lizards 15 goblins 10 hobgoblins 5 kobolds 7 rats 187 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 112 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 927 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1759 | D:3 | Encountered Grinder 1765 | D:3 | Paralysed by Grinder for 4.5 turns 1769 | D:3 | Killed Grinder 1770 | D:3 | Reached skill level 5 in Stealth 1770 | D:3 | Reached skill level 5 in Spellcasting 1770 | D:3 | Reached XP level 4. HP: 13/24 MP: 7/13 1770 | D:3 | Reached XP level 5. HP: 15/28 MP: 7/14 2125 | D:3 | Reached XP level 6. HP: 20/31 MP: 11/16 2309 | D:3 | Encountered Robin 2398 | D:3 | Reached skill level 5 in Earth Magic 2474 | D:3 | Found a faded altar of an unknown god. 2474 | D:3 | Encountered a Hell Sentinel 2603 | D:3 | Learned a level 4 spell: Brom's Barrelling Boulder 2607 | D:3 | Learned a level 3 spell: Stone Arrow 2669 | D:3 | Killed Robin 2907 | D:4 | Identified the +0 ring mail "Iseaj" {rF+} 3041 | D:4 | Reached XP level 7. HP: 23/36 MP: 9/18 3244 | D:4 | Found Defry's Distillery. 3250 | D:4 | Bought a potion of curing for 36 gold pieces 3250 | D:4 | Bought a potion of heal wounds for 96 gold pieces 3303 | D:4 | Identified a scroll of acquirement 3629 | D:5 | Entered Level 5 of the Dungeon 3848 | D:5 | Learned a level 4 spell: Fulminant Prism 4222 | D:5 | Identified the +7 whip of Rotation {elec, rElec Dex+3} 4394 | D:5 | Reached XP level 8. HP: 26/41 MP: 11/21 5048 | D:6 | Encountered Jeremiah 5427 | D:6 | Killed Jeremiah 5604 | D:6 | Identified the amulet "Jueri" {Dissipate SInv Stlth+} 5853 | D:6 | Found a staircase to the Ecumenical Temple. 5853 | D:6 | Found a statue of an orb of fire. 5854 | D:6 | Found a statue of an orb of fire. 5859 | Temple | Entered the Ecumenical Temple 5875 | Temple | Became a worshipper of Vehumet 5875 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 6322 | D:6 | Reached skill level 1 in Alchemy 6441 | D:6 | Learned a level 3 spell: Passwall 6516 | D:7 | Found a shimmering blue altar of Sif Muna. 6535 | D:7 | Reached XP level 9. HP: 45/45 MP: 24/24 6876 | D:7 | Found a sparkling altar of Nemelex Xobeh. 7821 | D:8 | Found a staircase to the Lair. 7821 | D:8 | Found Wafraquu's Armour Shop. 8187 | D:8 | Found a flagged portal. 8202 | D:8 | Reached skill level 10 in Spellcasting 8205 | Bailey | Entered a bailey 8321 | Bailey | Reached skill level 5 in Conjurations 8375 | Bailey | Encountered an orc knight 8404 | Bailey | Killed an orc knight 8405 | Bailey | Reached skill level 10 in Stealth 8478 | Bailey | Encountered a deep elf pyromancer 8571 | Bailey | Killed a deep elf pyromancer 8571 | Bailey | Reached * piety under Vehumet 8572 | Bailey | Reached XP level 10. HP: 50/50 MP: 26/26 8605 | Bailey | Identified the +1 scale mail "Adir" {Str+3} 9520 | D:9 | Learned a level 5 spell: Fireball 9645 | Lair:1 | Entered Level 1 of the Lair of Beasts 10049 | Lair:1 | You fall into a shaft and drop 1 floor! 10109 | Lair:2 | Encountered a six-headed hydra 10161 | Lair:2 | Encountered a five-headed hydra 10381 | Lair:1 | Encountered Erica 10394 | Lair:1 | Killed Erica 10651 | Lair:1 | Reached XP level 11. HP: 29/54 MP: 20/28 10897 | Lair:1 | Mangled by an ice devil Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_rooms, minmay_three_crescents D:2: layout_basic D:3: layout_basic, dreamdust_ecumenical_altar_sealed_demon, chequers_serial_rivers_micro_d, uniq_grinder, uniq_robin D:4: layout_loops_ring, serial_shops, shop, st_stairs_6 D:5: layout_basic D:6: layout_gridville, minmay_temple_entry_fiery, uniq_jeremiah D:7: layout_basic, mainiacjoe_overflow_large_starburst, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_fake, aquarium_view_2a, aquarium_view_2e, aquarium_pool_S D:8: corexii_shack_village, layout_basic, dpeg_oklobed_lair, serial_shops, shop, enter_bailey_6 D:9: layout_irregular_city Temple: eino_narrow_crystal_temple Lair:1: layout_cave_pods, portal_ice_cave_demonic_guard, grunt_forest_small_clearing_treed, uniq_erica Lair:2: layout_roguey, minmay_snake_entry_six_corridors, basic_altar Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 5 6 8 10 12 | 12.3 Spellcasting | 5 6 7 9 10 11 12 | 12.4 Earth Magic | 4 5 6 7 8 9 | 9.5 Dodging | 3 | 3.9 Conjurations | 2 4 6 8 | 8.1 Alchemy | 1 2 | 2.0 Fighting | | 0.3 Fire Magic | | 0.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 1 | 12 || 13 Melee: Whip | | | 1 | 12 || 13 Cast: Sandblast | 59 | 65 | 21 | || 145 Stone Arrow | | 3 | 113 | 69 || 185 Brom's Barrelling | | | 11 | || 11 Fulminant Prism | | | 9 | 8 || 17 Fireball | | | | 10 || 10 Drink: Heal wounds | | | | 2 || 2 Read: Identify | | 3 | 1 | || 4 Enchant weapon | | 1 | 2 | || 3 Enchant armour | | 1 | | 2 || 3 Teleportation | | 1 | | || 1 Noise | | 1 | | || 1 Vulnerability | | 1 | | || 1 Amnesia | | 1 | | || 1 Summoning | | | 1 | || 1 Torment | | | 1 | || 1 Immolation | | | 1 | || 1 Fog | | | 1 | || 1 Blinking | | | | 1 || 1 Armour: Robe | 20 | 33 | 27 | 12 || 92 Dodge: Dodged | 12 | 24 | 33 | 12 || 81