gd25 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -1, D:1) a bat corpse (skeletalised by now) (3, 19, D:1) a +0 whip a kobold skeleton (10, 4, D:1) a +0 buckler (11, 5, D:1) a ball python skeleton (13, -1, D:1) a +0 scale mail (17, 12, D:1) 3 large rocks (20, 3, D:1) a +0 club (22, 3, D:1) a ball python skeleton (23, 14, D:1) a jackal skeleton (25, 15, D:1) a jackal skeleton a jackal skeleton (27, 25, D:1) a +0 robe (31, 7, D:1) a hobgoblin skeleton (34, 38, D:1) a ball python corpse (skeletalised by now) (40, 49, D:1) a hobgoblin corpse (skeletalised by now) (42, 7, D:1) a ball python skeleton (49, 9, D:1) a +0 dagger (55, 39, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 15, D:2) a bat skeleton (5, 31, D:2) a quokka corpse (skeletalised by now) (7, 31, D:2) a +0 whip a kobold corpse (skeletalised by now) (15, 33, D:2) a +0 whip (18, 23, D:2) a jackal skeleton (18, 24, D:2) a jackal skeleton (23, 11, D:2) a +0 arbalest a +0 dagger a +0 ring mail (24, -2, D:2) an adder skeleton (31, 19, D:2) a +2 quarterstaff of chaos (32, -11, D:2) a +0 sling (32, 18, D:2) a +0 hammer (35, 0, D:2) a rat skeleton (36, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 19, D:2) an adder corpse (skeletalised by now) (45, 31, D:2) a +0 dagger Level 3 of the Dungeon (1, 29, D:3) a ball python skeleton (36, 2, D:3) a +0 whip (55, 43, D:3) a water moccasin corpse (skeletalised by now) (57, -6, D:3) a quokka corpse (skeletalised by now) (58, 29, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (7, -4, D:4) a +0 dagger 5 stones a kobold skeleton (13, 12, D:4) a parchment of Blink (20, 12, D:4) a +0 chain mail (21, -3, D:4) a +0 ring mail (21, 24, D:4) a +0 trident (24, 16, D:4) a +0 falchion a +0 chain mail (25, 17, D:4) a +0 giant club an ogre skeleton (32, 32, D:4) a +0 dagger (37, 5, D:4) a +0 ring mail (37, 15, D:4) a quokka corpse (skeletalised by now) (41, 17, D:4) a hound corpse (skeletalised by now) (42, -4, D:4) a hobgoblin skeleton (47, 35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a yak skeleton (2, -6, D:5) a +0 flail an orc skeleton (2, 0, D:5) a yak corpse (skeletalised by now) (3, -10, D:5) a +0 robe a +0 whip of flaming the kobold corpse of Pikel (skeletalised by now) (3, -3, D:5) a yak corpse (skeletalised by now) (4, 2, D:5) a +0 dagger (5, -20, D:5) the human skeleton of Prince Ribbit (9, -20, D:5) a +0 long sword a +0 rapier a +0 robe (10, -18, D:5) a +4 spear a +0 robe (24, -25, D:5) 2 boomerangs a +0 flail a +0 scale mail a +0 hand axe a +0 whip a +0 chain mail a +0 club an orc skeleton (26, -32, D:5) a +0 pair of boots (26, -31, D:5) a scarab talisman (27, -39, D:5) a +0 dagger (27, -10, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (34, 11, D:5) a +0 leather armour (36, -14, D:5) a howler monkey skeleton (38, -15, D:5) a +0 ring mail a +0 club an orc skeleton (50, -6, D:5) a parchment of Swiftness (51, -4, D:5) 2 boomerangs (60, 21, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Weikhlui's Weapon Boutique 5 darts of disjunction (58 gold) the +4 war axe of Peace {drain, *Slow rN+++ Int+2 Dex-5} (551 gold) *Slow: It may slow you when you take damage. rN+++: It renders you almost immune to negative energy. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 shortbow (39 gold) a +0 long sword (45 gold) the +5 spear of Bankruptcy {flame, rElec rF+ SInv} (722 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. a +0 flail (45 gold) 4 poisoned darts (31 gold) a +0 long sword of draining (107 gold) (0, 0, D:6) a black bear corpse (skeletalised by now) (20, -12, D:6) a +0 ring mail (21, -1, D:6) an adder skeleton (22, 6, D:6) a +0 spear (23, -13, D:6) an iguana skeleton (24, -12, D:6) a +0 shortbow a centaur skeleton a hound skeleton (24, -5, D:6) a +0 club a +0 hand axe an orc skeleton an orc skeleton (24, -3, D:6) a +0 hand axe an orc skeleton (25, -11, D:6) a +0 giant spiked club an ogre skeleton (26, -29, D:6) a +0 trident (31, 2, D:6) a rimehorn talisman (35, -17, D:6) a +0 giant spiked club (39, -19, D:6) a howler monkey corpse (skeletalised by now) (40, 7, D:6) a +0 sling (55, -3, D:6) a hound skeleton (57, 3, D:6) an adder skeleton (57, 6, D:6) a +0 dagger (61, 6, D:6) a +0 club a gnoll skeleton (64, 9, D:6) a +0 dagger Level 7 of the Dungeon (3, 16, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (5, 17, D:7) a black bear corpse (skeletalised by now) (13, 25, D:7) a +0 club (14, 3, D:7) a +0 short sword (23, 20, D:7) a +0 dagger (still there?) Sprozz's Guide on Spellforging (still there?) Spells Type Level a - Construct Spike Launcher Forgecraft 2 b - Launch Clockwork Bee Forgecraft 3 c - Forge Blazeheart Golem Fire/Forgecraft 4 a +3 leather armour of cold resistance (still there?) a +1 short sword of freezing (still there?) (24, 2, D:7) a +0 scimitar a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (26, 25, D:7) 4 large rocks (27, 4, D:7) a hive talisman (39, 35, D:7) a black bear skeleton (47, 19, D:7) a +0 spear (48, 19, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (48, 20, D:7) a +0 whip a +0 robe a +0 flail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, 14, D:7) a water moccasin corpse (skeletalised by now) the Ecumenical Temple