gd25 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 8, D:1) a +0 chain mail (5, 1, D:1) a ball python corpse (skeletalised by now) (6, 2, D:1) 2 javelins (8, 11, D:1) a +0 chain mail (12, -19, D:1) a ball python corpse (skeletalised by now) (13, 4, D:1) a hobgoblin corpse (skeletalised by now) (15, 14, D:1) a ball python corpse (skeletalised by now) (17, -22, D:1) a rat corpse (skeletalised by now) (20, -3, D:1) a +0 ring mail (22, 8, D:1) a +0 club 2 stones (23, -24, D:1) a frilled lizard corpse (skeletalised by now) (36, -17, D:1) a +0 robe (42, -10, D:1) a quokka skeleton (42, -1, D:1) a parchment of Sandblast (43, -6, D:1) a bat skeleton (47, 11, D:1) a +0 dagger (47, 26, D:1) a +0 vampiric short sword 3 stones a kobold corpse (skeletalised by now) (47, 29, D:1) a +0 robe (49, 8, D:1) a +0 hand axe (49, 10, D:1) a bat skeleton (55, -7, D:1) a bat corpse (skeletalised by now) (57, -2, D:1) a +0 short sword 3 stones (62, 22, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (0, 3, D:2) an adder corpse (skeletalised by now) (8, 6, D:2) a parchment of Magic Dart a quill talisman (15, -22, D:2) a +0 club (15, -14, D:2) a +0 dagger (17, -10, D:2) a +0 ring mail (20, -36, D:2) a +0 spear a goblin corpse (skeletalised by now) (21, -29, D:2) a +0 leather armour (21, 10, D:2) a quokka skeleton (25, 11, D:2) a ball python corpse (skeletalised by now) (30, 4, D:2) a +0 glaive (33, -37, D:2) a +0 hand axe (35, 11, D:2) a +0 leather armour (43, 8, D:2) a +0 dagger (55, -4, D:2) a +0 dagger a +0 ring mail (56, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jupuk's Armour Boutique a +0 ring mail (56 gold) a +0 plate armour (252 gold) a +0 scale mail of fire resistance (154 gold) the +0 plate armour "Vilout" {Will+ rCorr Int+3} (595 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +3 scale mail of willpower (364 gold) the +10 pearl dragon scales of Wesame {Rampage rF- rN+ Str+6} (1948 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). It cannot be enchanted further. a +3 leather armour of positive energy (294 gold) a +2 robe of fire resistance (250 gold) a +2 hat of see invisible (294 gold) (22, 22, D:3) a rat corpse (skeletalised by now) (23, 17, D:3) a +0 whip (24, 18, D:3) a +0 falchion (24, 22, D:3) a +0 spear (24, 24, D:3) a +0 dagger (25, -1, D:3) a rat corpse (skeletalised by now) (28, -4, D:3) a +0 dagger (35, 21, D:3) a +0 robe (36, 7, D:3) a scarab talisman (42, 10, D:3) a +0 ring mail (42, 24, D:3) an adder skeleton (45, 8, D:3) an inkwell talisman (49, 45, D:3) a +0 scale mail a rat corpse (52, 20, D:3) a +0 dagger (54, 44, D:3) a +0 ring mail (57, 54, D:3) a +0 ring mail