Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 3764483320473064003 42 gd25 the Digger (level 3, 19/19 HPs) Began as a Deep Elf Earth Elementalist on Mar 4, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:03:12 (1539 turns). gd25 the Digger (Deep Elf Earth Elementalist) Turns: 1539, Time: 00:03:12 Health: 19/19 AC: 2 Str: 5 XL: 3 Next: 33% Magic: 10/10 EV: 11 Int: 21 God: Gold: 65 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (100%) c - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Missiles d - 3 javelins (quivered) e - 3 curare-tipped darts Armour a - a +0 robe (worn) b - a +0 helmet Magical Staves c - a staff of earth (weapon) Scrolls i - a scroll of identify r - a scroll of revelation Potions g - a potion of magic c - 5 potions of curing b - a potion of brilliance w - a potion of heal wounds m - a potion of might A - a potion of attraction h - a potion of haste Skills: + Level 2.4 Dodging + Level 3.1 Stealth + Level 3.9 Spellcasting + Level 1.3 Conjurations + Level 3.9 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 62% 2d14 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 31% N/A 7% 3 Stone Arrow Conj/Erth 44% 3d9 12% 3 Momentum Strike Conj/Tloc 12% 3d8 14% 2 Grave Claw Necr 8% 2d7 19% 2 Call Canine Familiar Summ 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 22% 2d6 38% 4 Petrify Alch/Erth 9% N/A 47% 4 Rending Blade Conj/Frge 6% 2d6 67% 4 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the endoplasm! Found an escape hatch in the ceiling. You encounter a frilled lizard. The frilled lizard hisses angrily. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (73% to hit) You feel a surge of power! You miscast Sandblast. Nothing appears to happen. A frilled lizard is nearby! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (73% to hit) You feel a surge of power! The blast of sand hits the frilled lizard!! You kill the frilled lizard! Your magical contamination has completely faded away. c - 8 scrolls labelled CIUSE WODDUZYD (gained 1) You now have 65 gold pieces (gained 10). Done exploring. Done exploring. As you read the scroll labelled CIUSE WODDUZYD, it crumbles to dust. It is a scroll of identify. d -> c - 5 potions of curing; c -> i - 7 scrolls of identify As you read the scroll of identify, it crumbles to dust. f -> b - a potion of brilliance As you read the scroll of identify, it crumbles to dust. n -> h - a potion of haste As you read the scroll of identify, it crumbles to dust. l -> A - a potion of attraction As you read the scroll of identify, it crumbles to dust. k -> m - a potion of might As you read the scroll of identify, it crumbles to dust. j -> w - a potion of heal wounds As you read the scroll of identify, it crumbles to dust. e -> r - a scroll of revelation Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #.### #.# ....######.# #.# ##.....>...# #.# #.####.#### #.# ##.####.##### #.# ............# #.# ..####)..##.## #.# .## #..####..###.# .####.## ##...#@# ###..[## ###...# ##.....## ##### ........# ........# .......[# ##.....## #.......# #.......# There were no monsters in sight! Vanquished Creatures An adder (D:3) 2 dart slugs 2 orcs (D:3) An endoplasm (D:3) 3 hobgoblins 2 quokkas A ball python (D:1) 4 bats 3 frilled lizards 7 goblins 3 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1194 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1539 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_basic D:3: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 3.9 Conjurations | | 1.3 Earth Magic | | 3.9 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Staff || 5 Throw: Javelin || 7 Cast: Sandblast || 38 Read: Identify || 7 Armour: Robe || 6 Dodge: Dodged || 11