Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 6277937733304933049 177 gd25 the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on Mar 14, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:07:23 (4096 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 4096, Time: 00:07:24 Health: 28/28 AC: 3 Str: 4 XL: 5 Next: 31% Magic: 13/13 EV: 11 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 3/12 levels left rFire . . . (100%) b - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weak-willed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons b - a +1 dagger (weapon) Missiles d - 2 throwing nets Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls t - 2 scrolls of teleportation p - a scroll of poison Potions g - a potion of magic A - 2 potions of attraction a - a potion of ambrosia o - a potion of might {unknown} c - 3 potions of curing B - 2 potions of berserk rage Skills: + Level 2.5 Dodging + Level 5.1 Stealth + Level 4.3 Spellcasting + Level 5.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 28% 4 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Martyr's Knell Necr/Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found an escape hatch in the floor. Things that are here: a +0 short sword; a kobold corpse Done exploring. Done exploring. As you read the scroll labelled AJAFEA LUJOARGH, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. As you read the scroll labelled SOARCHY HOEBBUE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. d -> t - 2 scrolls of teleportation The air fills with toxic fumes! As you read the scroll labelled ANARUH KAFRI, it crumbles to dust. It was a scroll of poison. e -> p - a scroll of poison As you read the scroll labelled ZEPOXO UFIOJ, it crumbles to dust. It is a scroll of identify. f -> A - 2 potions of attraction; h -> i - 3 scrolls of identify As you read the scroll of identify, it crumbles to dust. p -> c - 3 potions of curing As you read the scroll of identify, it crumbles to dust. q -> B - 2 potions of berserk rage Your surroundings suddenly seem different. As you read the scroll of identify, it crumbles to dust. n -> a - a potion of ambrosia As you read the scroll labelled PAYM FIPEIS, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled MILOIP USUMEI, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. As you read the scroll labelled IJUEKK ACKUREKH, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. As you read the scroll labelled PUMAIM OTANO, it crumbles to dust. You feel momentarily disoriented. It was a scroll of revelation. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .................######.### ....#####..##...###.......# ....# ##.#.#..###.###.#.# #.### #......###.###.#.#### #.# #####.####.###......# #.# #####'####.#####.##.# #.# ####...###.#####.##.# #.#### ###.....##.#####.##.# #.##.######>....@.#)......##.# #.......##..~♣♣.BK.####...##.# .........'..~♣♣~...'.......#.# ......#.##..♣~~~...####...##.# .....#...##.~~....######.###.# .........###.....#######.....# ....##...####...########.###.# ....##########+#########.# #.# #.### #.#########.###.# You could see a friendly bombardier beetle (summoned) and a friendly kobold (summoned). Vanquished Creatures A clockroach (D:3) 2 orc wizards (D:3) 2 adders A ribbon worm (D:3) 12 orcs (D:3) 6 hobgoblins 5 quokkas 9 ball pythons 6 bats 4 endoplasms 5 frilled lizards (D:1) 7 goblins 11 jackals (D:1) 6 kobolds 4 rats (D:1) 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 260 | D:1 | Found a faded altar of an unknown god. 313 | D:1 | Reached skill level 5 in Conjurations 666 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 2970 | D:3 | Reached XP level 4. HP: 18/24 MP: 0/11 3135 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3140 | D:2 | Learned a level 4 spell: Fulminant Prism 3423 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 3644 | D:3 | Reached skill level 5 in Stealth 4096 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, nicolae_ecumenical_snake_handling, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_corner_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_1, infiniplex_forest_lined_room_, infiniplex_forest_clump_medium, infiniplex_forest_join, infiniplex_forest_end_2, infiniplex_forest_pool, infiniplex_forest_corner_1, minmay_hexomino_r4 D:2: layout_loops_corners D:3: layout_loops_corners, serial_bayou_pond_d, minmay_puff Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.5 Stealth | 3 4 5 | 5.1 Spellcasting | 4 | 4.3 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 739 | || 739 Melee: Dagger | 697 | || 697 Unarmed | 42 | || 42 Punch | 1 | || 1 Cast: Magic Dart | 114 | 56 || 170 Read: Identify | | 4 || 4 Teleportation | | 1 || 1 Noise | | 1 || 1 Summoning | | 1 || 1 Enchant weapon | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 18 | 9 || 27 Dodge: Dodged | 8 | 7 || 15