Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 7779915839283043888 351 gd25 the Conjurer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on Mar 15, 2026. Quit the game on level 3 of the Dungeon. The game lasted 00:04:59 (2288 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 2288, Time: 00:04:59 Health: 32/32 AC: 3 Str: 4 XL: 6 Next: 34% Magic: 16/16 EV: 11 Int: 25 God: Gold: 72 SH: 0 Dex: 13 Spells: 7/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of mesmerism (worn) c - a +0 helmet (worn) Potions g - a potion of magic d - a potion of mutation {unknown} f - a potion of resistance {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 5.6 Stealth + Level 5.6 Spellcasting + Level 5.8 Conjurations + Level 0.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 11% 3d9 22% 4 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Apportation Tloc 14% N/A 8% 1 Slow Hex 28% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Lesser Beckoning Tloc 14% N/A 12% 2 Vampiric Draining Necr 7% 2d6 24% 3 Ignite Poison Fire/Alch 7% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - a +0 helmet You start putting on your armour. You continue putting on your +0 helmet. x5 You finish putting on your +0 helmet. There is an open door here. There is an open door here. You encounter a quokka. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You pick up a parchment of Slow and begin reading... You add the spell Slow to your library. There is an open door here. There is a stone staircase leading up here. Found a stone staircase leading up. Done exploring. As you read the scroll labelled RIONON CAZONG, it dissolves into smoke. It was a scroll of fog. As you read the scroll labelled ANAFRA DIZY, it crumbles to dust. It is a scroll of brand weapon. You aren't carrying any weapons that can be branded. As you read the scroll labelled DYLIZUQIXOF, it crumbles to dust. Blink to where? Press: ? - help, Dir - move target Okay, then. It was a scroll of blinking. As you read the scroll labelled HIEFEBIELIM, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. Nothing appears to happen. As you read the scroll labelled ZYDIUD OXUIHIB, it crumbles to dust. It was a scroll of poison. Welcome back, gd25 the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ### #.#########l# #........§o@# #.#########§# ###.# #B# ####.#.# ### .....#.# .###.#.# ## .# #.#.# ########## #. .# #.#.# #........# #. .# #.#.# ######........# #. You could see a friendly bombardier beetle (summoned), a friendly orc (summoned) and a friendly frilled lizard (summoned). Vanquished Creatures Grinder (D:3) Natasha (D:3) An orc wizard (D:3) 3 gnolls (D:2) 2 adders (D:3) 2 dart slugs 3 orcs (D:3) 4 endoplasms 5 hobgoblins 5 jackals 4 quokkas 4 ball pythons 6 bats 5 frilled lizards 8 goblins 2 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 331 | D:1 | Reached skill level 5 in Conjurations 733 | D:2 | Reached XP level 3. HP: 10/19 MP: 3/9 1352 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1464 | D:3 | Encountered Grinder 1472 | D:3 | Learned a level 4 spell: Fulminant Prism 1477 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1490 | D:3 | Killed Grinder 1491 | D:3 | Reached skill level 5 in Stealth 1491 | D:3 | Reached skill level 5 in Spellcasting 1491 | D:3 | Reached XP level 5. HP: 23/28 MP: 1/14 1491 | D:3 | Reached XP level 6. HP: 26/32 MP: 1/15 1579 | D:3 | Found a shadowy altar of Dithmenos. 1714 | D:3 | Encountered Natasha 1719 | D:3 | Killed Natasha 2288 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_rooms, minmay_parallelograms, minmay_misc_feat_diagonals, minmay_circle_x D:3: layout_basic, nicolae_dithmenos_the_darkroom, kennysheep_decorative_pillar, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 5 | 5.6 Spellcasting | 5 | 5.6 Dodging | | 2.6 Alchemy | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 49 || 129 Fulminant Prism | | 2 || 2 Read: Summoning | | 1 || 1 Blinking | | 1 || 1 Fog | | 1 || 1 Brand weapon | | 1 || 1 Poison | | 1 || 1 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 1 | 3 || 4