Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1962678071293926142 30 gd25 the Digger (level 3, -2/19 HPs) Began as a Deep Elf Earth Elementalist on Mar 24, 2026. Slain by Terence ... wielding a +1 vampiric hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1079 turns). gd25 the Digger (Deep Elf Earth Elementalist) Turns: 1079, Time: 00:01:52 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 3% Magic: 3/9 EV: 11 Int: 21 God: Gold: 78 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry Scrolls c - 3 scrolls of enchant weapon {unknown} e - a scroll of silence {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of identify {unknown} l - a scroll of fog {unknown} m - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of attraction {unknown} j - 3 potions of mutation {unknown} Skills: + Level 2.4 Dodging + Level 3.2 Stealth + Level 3.4 Spellcasting + Level 1.1 Conjurations + Level 4.0 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 40% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 20% N/A 8% 3 Soul Splinter Necr 12% N/A 13% 1 Stone Arrow Conj/Erth 28% 3d8 13% 3 Brom's Barrelling Bould Conj/Erth 14% 2d5 41% 4 Petrify Alch/Erth 6% N/A 50% 4 Dispel Undead Necr 3% 3d7 77% 4 Eringya's Surprising Cr Summ 3% N/A 77% 4 Sticky Flame Fire/Alch 3% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence hits you but does no damage. Terence barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence misses you. x2 Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 chain mail (lightly wounded, 87% to hit) The blast of sand hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +1 vampiric hand axe! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! Okay, then. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +1 vampiric hand axe and wearing a +0 chain mail (87% to hit) The blast of sand hits Terence but does no damage. Terence hits you with a +1 vampiric hand axe. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.##...........#.# #.##########...# #.## ##......### #..###..###### ###.#...## #.....### #.....# #.....# #....@# #....>@...... .........###### ########## You could see Terence. Vanquished Creatures A dart slug (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 endoplasms A frilled lizard (D:1) 9 goblins 5 kobolds (D:1) A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 580 | D:1 | Reached skill level 4 in Earth Magic 1020 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1070 | D:2 | Encountered Terence 1079 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic D:2: layout_rooms, basic_altar, uniq_terence, uniq_jessica, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Earth Magic | 4 | 4.0 Dodging | | 2.4 Spellcasting | | 3.4 Conjurations | | 1.1 Action || total ---------------------------++------- Cast: Sandblast || 52 Armour: Robe || 9 Dodge: Dodged || 10