gd25 Level 1 of the Dungeon [Shop] Koczo's Antique Armour Boutique a +0 ring mail (72 gold) a +0 robe (16 gold) a +0 pair of boots (81 gold) a +0 pair of gloves (81 gold) a +0 cloak of poison resistance (153 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) [Shop] Woppawir's Antique Armour Boutique a +0 ring mail (88 gold) a +0 robe (19 gold) a +0 scale mail (88 gold) a +1 cloak (253 gold) a +0 cloak (99 gold) the +2 scale mail "Ynounetu" {-Tele +Inv Regen+ Dex+3} (600 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 plate armour of archery (594 gold) a +0 robe (19 gold) [Shop] Beimib's Jewellery Shop an amulet of regeneration (unknown) (420 gold) a ring of magical power (unknown) (280 gold) a ring of see invisible (unknown) (210 gold) a +4 ring of slaying (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) a ring of magical power (unknown) (280 gold) the ring of Tohitzam {rC+ Will++ rCorr Slay+4 Stlth-} (954 gold) [ring of slaying] rC+: It protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. a ring of protection from cold (350 gold) a +6 ring of intelligence (unknown) (504 gold) [Shop] Cavvinn's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of ambrosia (unknown) (96 gold) a potion of moonshine (unknown) (12 gold) a potion of magic (96 gold) a potion of brilliance (unknown) (48 gold) a potion of attraction (unknown) (36 gold) [Shop] Qacedog's Weapon Shoppe a +0 whip (32 gold) 3 poisoned darts (23 gold) 2 boomerangs (52 gold) a +0 sling (19 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) a +2 great mace of draining (390 gold) the +1 longbow of Arrival {freeze, rF+ rC+} (595 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 heavy morningstar (166 gold) (4, 3, D:1) a +0 hand axe (15, 5, D:1) a rat corpse (skeletalised by now) (22, 41, D:1) a ball python skeleton (24, 46, D:1) a jackal skeleton (37, 32, D:1) a jackal corpse (skeletalised by now) (37, 34, D:1) a jackal corpse (skeletalised by now) (37, 35, D:1) a jackal corpse (skeletalised by now) (50, 41, D:1) a jackal skeleton a jackal skeleton (52, 34, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (5, 17, D:2) a +0 mace (11, -2, D:2) a +0 club (12, 28, D:2) a +0 robe (14, -21, D:2) an adder corpse (skeletalised by now) (15, -24, D:2) a +0 ring mail (18, 8, D:2) a +0 club (21, 19, D:2) a +0 falchion (21, 37, D:2) a ball python corpse (skeletalised by now) (22, 3, D:2) a +0 dagger (24, -6, D:2) a +0 whip (26, 6, D:2) a bat corpse (skeletalised by now) (30, 8, D:2) a +0 dagger a +1 dagger of venom a +0 robe a goblin skeleton (30, 10, D:2) a +0 dagger (37, 13, D:2) a +0 dagger a goblin skeleton (42, 24, D:2) a +0 short sword a kobold skeleton (43, 14, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Diyfraj's Antique Armour Shop a +0 robe (21 gold) a +0 leather armour (48 gold) a +0 pair of boots (108 gold) a +0 chain mail (144 gold) a +2 leather armour of poison resistance (384 gold) a +0 ring mail (96 gold) a +0 helmet of intelligence (276 gold) (9, 2, D:3) a +0 trident (38, 22, D:3) a poisoned dart (39, -3, D:3) a scorpion corpse (40, 14, D:3) a poisoned dart (44, 12, D:3) a +0 pair of gloves of strength (unseen) (46, -5, D:3) a frilled lizard corpse