gd25 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a quokka corpse (skeletalised by now) (17, -2, D:1) a +0 club (21, 35, D:1) a jackal corpse (skeletalised by now) (22, -22, D:1) a +0 club (22, 31, D:1) a bat corpse (skeletalised by now) (22, 35, D:1) a jackal corpse (skeletalised by now) (23, -24, D:1) a frilled lizard corpse (skeletalised by now) (23, 32, D:1) a +0 club 4 stones (29, -15, D:1) a +0 short sword a stone (36, 18, D:1) a rat skeleton (54, 13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 14, D:2) a frilled lizard corpse (skeletalised by now) (8, -9, D:2) a +0 dagger (17, -25, D:2) a hobgoblin skeleton (19, -21, D:2) a +0 whip a kobold skeleton (20, -21, D:2) a hobgoblin skeleton (20, -5, D:2) a +0 dagger a kobold skeleton (34, -9, D:2) a bat corpse (skeletalised by now) (37, 3, D:2) 2 poisoned darts (38, -17, D:2) a frilled lizard skeleton (40, 10, D:2) a +0 whip of electrocution (42, -24, D:2) a +0 leather armour of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (4, -2, D:3) a +0 leather armour (20, 0, D:3) a quill talisman (20, 54, D:3) a rat corpse (skeletalised by now) (30, 4, D:3) a +0 robe (33, 22, D:3) a +0 dagger of venom (37, 10, D:3) the quill talisman of the Turtle {Harm *Slow rElec Dex+3} [quill talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (43, 23, D:3) a +0 dagger (46, 21, D:3) a +0 robe (47, 43, D:3) a +0 robe (48, 28, D:3) a frilled lizard skeleton Level 4 of the Dungeon (6, -12, D:4) a +0 barding (6, -5, D:4) a +0 hand axe (13, 30, D:4) a +0 dagger (17, -6, D:4) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (17, -5, D:4) a ball python corpse (skeletalised by now) (17, 21, D:4) a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (19, -15, D:4) a +0 dagger (24, 24, D:4) a staff of cold (28, 21, D:4) a jackal corpse (skeletalised by now) (29, 21, D:4) a jackal corpse (skeletalised by now) (33, 1, D:4) a clockroach corpse a clockroach corpse (35, 11, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 12, D:4) a +0 war axe (37, 3, D:4) 15 gold pieces (37, 12, D:4) a +0 hand axe a +0 ring mail (38, 3, D:4) a potion of enlightenment (39, 14, D:4) a +0 dagger (43, 11, D:4) a +1 pair of boots of rampaging (50, 31, D:4) a maw talisman