Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 16631327116836112283 18 gd25 the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Apr 26, 2026. Incinerated by a bombardier beetle (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (584 turns). gd25 the Conjurer (Deep Elf Conjurer) Turns: 584, Time: 00:01:22 Health: -1/15 AC: 4 Str: 4 XL: 2 Next: 51% Magic: 4/8 EV: 11 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/7 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) b - +1 cloak rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: on fire, resistant, glowing A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 cloak (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic r - a potion of resistance Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 56% 2x1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Construct Spike Launche Frge 6% 2d3 19% 2 Launch Clockwork Bee Frge 3% N/A 34% 3 Tukima's Dance Hex 3% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Cause Fear Hex 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is lightly wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (lightly wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! The bombardier beetle barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle attacks as it pursues you! The bombardier beetle bites you but does no damage. You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off the liquid fire. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! It was a potion of resistance. You feel protected. d -> r - a potion of resistance The liquid fire burns you! You die... ......#.#............ ###...#.####.#...##. #...#...)......# #...##.....#...# ##.###.#####...# #.# #.# #...# #.# .# #...###### #.# #.#..#... .. #.#@.#.# ## #.#....# .. #.#.#.B#.##### ..#.##........ #.####.#..## ... ... .> #.# ### #.# #. You could see a bombardier beetle. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 3 goblins A kobold (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gd25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 321 | D:1 | Reached skill level 5 in Conjurations 562 | D:2 | Learned a level 1 spell: Foxfire 584 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic D:2: layout_basic, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.5 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Cast: Magic Dart || 35 Drink: Resistance || 1 Armour: Robe || 1 Dodge: Dodged || 1