Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 11404152691991570977 125 geeeeen the Conjurer (level 5, -7/28 HPs) Began as a Gargoyle Conjurer on Feb 1, 2024. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (3082 turns). geeeeen the Conjurer (Gargoyle Conjurer) Turns: 3082, Time: 00:04:28 Health: -7/28 AC: 7 Str: 10 XL: 5 Next: 9% Magic: 4/9 EV: 11 Int: 23 God: Gold: 103 SH: 0 Dex: 8 Spells: 2/9 levels left rFire . . . a - staff of earth rCold . . . (no shield) rNeg + + + t - +1 robe of Myonev {rN+++ rCorr Str-3 Int+5} rPois ∞ (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons b - a +0 sling n - a +0 dagger Missiles j - 2 poisoned darts m - a throwing net Armour c - a +0 robe h - a +0 ring mail t - the +1 robe of Myonev (worn) {rN+++ rCorr Str-3 Int+5} (You found it on level 3 of the Dungeon) Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Magical Staves a - a staff of earth (weapon) q - a staff of fire Jewellery p - a ring of wizardry (left hand) Scrolls d - 2 scrolls of amnesia {unknown} g - a scroll of immolation {unknown} i - a scroll of identify {unknown} k - a scroll of fear {unknown} o - a scroll of fog {unknown} s - a scroll of noise {unknown} u - a scroll of revelation {unknown} Potions e - 2 potions of magic f - a potion of heal wounds {unknown} l - a potion of degeneration {unknown} r - a potion of resistance {unknown} Skills: + Level 0.8 Fighting + Level 0.1 Staves + Level 1.0 Armour + Level 1.8 Dodging + Level 2.6 Stealth + Level 2.7 Spellcasting * Level 5.5 Conjurations + Level 0.0 Alchemy + Level 0.8 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 1% 1 Swiftness Air 3% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Airstrike Air 1% 2d(1-17) 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 need flight Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You finish memorising. Spell assigned to 'c'. Okay, then. You struggle to detach yourself from the web. The web tears apart. You now have 90 gold pieces (gained 13). You now have 103 gold pieces (gained 13). An orc priest comes into view. It is wielding a +0 club. The magic dart hits the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc comes into view. It is wielding a +0 whip. The orc priest invokes the aid of Beogh against you. Beogh smites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - orc priest Okay, then. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip and wearing a +0 chain mail (wandering, hasn't noticed you, 85% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 morningstar. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc. The orc is moderately wounded. The orc shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .#.##########.#################.# .#.#...†...............# #.# .#.#.########.########.# #.# ...#.# #.# #.# #.# .###.# #.# #.# #.# ## #.# #.# #.# #.# #.# #.# #.# #.. #.# ##.#.########.# ##### #.# ...)o..@....#.# #.... #.# .#.#o.#####.#.# #.### #.# ## #.#.# #.# #.# #.#.# #.# ####.# #.#.# #.# .....###############.#.# #.# ####.................#.######.# #....#################........# #.#### ########## You could see an orc priest and an orc. Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:3) 2 orcs (D:3) 3 endoplasms 3 giant cockroaches 2 goblins 2 hobgoblins (D:1) 4 jackals (D:3) 3 quokkas 5 ball pythons 5 bats 5 frilled lizards 4 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 242 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 479 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Reached skill level 5 in Conjurations 738 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 2139 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/7 2723 | D:3 | Reached XP level 5. HP: 28/28 MP: 4/9 2848 | D:3 | Reached skill level 1 in Armour 2851 | D:3 | Identified the +1 robe of Myonev {rN+++ rCorr Str-3 Int+5} 3012 | D:3 | Learned a level 4 spell: Fulminant Prism 3082 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_misc_feat_doors D:2: layout_loops_ring, nicolae_concentric_dashed_squares_wild D:3: minmay_chambers_of_twos, layout_basic, serial_glass, glass_columns_c, glass_columns_a Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.5 Armour | 1 | 1.0 Fighting | | 0.8 Staves | | 0.1 Dodging | | 1.8 Stealth | | 2.6 Spellcasting | | 2.7 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Dagger | 16 | || 16 Fire: Sling | 1 | || 1 Cast: Magic Dart | 69 | 17 || 86 Searing Ray | 1 | 6 || 7 Armour: Robe | 17 | || 17 Ring mail | 1 | 4 || 5 Dodge: Dodged | 13 | 5 || 18