Seeded DCSS version 0.32-a0-1762-gf39ece7 (webtiles) character file. Game seed: 4307733224668309712 (custom seed) 46 geeeeen the Grave Robber (level 3, 0/26 HPs) Began as a Mummy Necromancer on July 22, 2024. Slain by Terence ... wielding a +1 falchion of holy wrath (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:37 (1333 turns). geeeeen the Grave Robber(Mummy Necromancer) Turns: 1333, Time: 00:08:38 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 46% Magic: 4/7 EV: 11 Int: 16 God: Gold: 46 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . a - +0 dagger rCold + . . (no shield) rNeg + + + e - +0 robe {rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 short sword j - a +0 spear Armour d - a +0 robe e - a +0 robe of fire resistance (worn) Scrolls c - a scroll of fog {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} Skills: + Level 1.0 Fighting + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting * Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 3% 1 b - Grave Claw Necr 50% 2d10 4% 2 c - Vampiric Draining Necr 25% 2d7 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 25% N/A 28% 4 Curse of Agony Necr 25% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your soul wisp touches the kobold. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 dagger. Your soul wisp touches the kobold. The kobold dies! You have harvested enough death to cast Grave Claw an additional time. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 scale mail (ally target, chance to affect: 60%) You feel a surge of power! Terence resists with significant effort. Unknown command. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 falchion of holy wrath and wearing a +0 scale mail (ally target, chance to affect: 60%) You feel a surge of power! A fragment of Terence's soul is dislodged from his body. Terence looks weaker. Terence hits you with a +1 falchion of holy wrath. You convulse. Your soul wisp touches Terence but does no damage. You hit Terence but do no damage. Terence hits you with a +1 falchion of holy wrath. You convulse. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Terence but does no damage. Unknown command. You closely miss Terence. Terence hits you with a +1 falchion of holy wrath. * * * LOW HITPOINT WARNING * * * You convulse. You die... Terence says, "Finally, peace and quiet." .. ..# ##.# ... ###..# . .... ....# .. ...###...###... .......>....... ...... #....*..# ......#...###.).@@..# ..#.....##......##### #.#.#.#.......<.# .....####......# ##...#####......# ................# #.w.# #.#......# ..*†# # #......# .>w.# .#......# You could see Terence (weak, ally target) and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 5 bats A frilled lizard (D:2) 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) 2 bats 4 endoplasms (D:1) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) 3 kobolds 2 quokkas (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 19 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 232 | D:1 | Reached XP level 2. HP: 13/20 MP: 1/5 629 | D:1 | Reached XP level 3. HP: 25/25 MP: 5/7 634 | D:1 | Found a faded altar of an unknown god. 692 | D:1 | Learned a level 2 spell: Grave Claw 696 | D:1 | Learned a level 3 spell: Vampiric Draining 1127 | D:2 | Reached skill level 1 in Fighting 1326 | D:2 | Noticed Terence 1333 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Fighting | 1 | 1.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Necromancy | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 88 Cast: Soul Splinter || 47 Grave Claw || 2 Stab: Sleeping || 4 Distracted || 3 Armour: Robe || 79 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1332 | 1297 | 35 | 0 | 923 | 2 | 666.0 | Dungeon | 1332 | 1297 | 35 | 0 | 923 | 2 | 666.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1136 daAuts D:2: 195 daAuts