Seeded DCSS version 0.33-a0-26-gd232e38 (webtiles) character file. Game seed: 7799704589633540638 (custom seed) 2 geeeeen the Ducker (level 1, 0/13 HPs) Began as a Merfolk Earth Elementalist on Aug 26, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (40 turns). geeeeen the Ducker(Merfolk Earth Elementalist) Turns: 40, Time: 00:01:04 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting * Level 0.8 Conjurations + Level 2.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 16% 2d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 8% N/A 26% 3 Stone Arrow Conj/Erth 12% 3d7 36% 3 Brom's Barrelling Bould Conj/Erth 6% 2d4 77% 4 Petrify Alch/Erth 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka misses you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka closely misses you. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. Casting: Sandblast (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, 73% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. Unknown command. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You miss the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is almost dead. The quokka barely misses you. Unknown command. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. You die... .#.#.#.#.##.###.# ...r.....##'###+## .........#.).#...# .........#...#.>.# .........#...#...# .........#.<.#.>.# ........##...#...# ........##.r.#.>.# ........##.@.#...# ##'###+## ... ##### You could see a quokka. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | geeeeen the Merfolk Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, shop, hangedman_decor_lopped, dk_noncrumbling_2, hangedman_decor_riveting Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Sandblast || 4 Armour: Robe || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 9 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 9 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts