geeeeen Level 1 of the Dungeon (1, 3, D:1) 5 stones (3, 0, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 8, D:1) a +0 robe (14, 5, D:1) 5 stones (25, 19, D:1) an inkwell talisman (25, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 30, D:1) a +0 short sword 2 stones (31, 18, D:1) a rat corpse (skeletalised by now) (31, 19, D:1) a +0 club Level 2 of the Dungeon [Shop] Meakok's Antique Weapon Shop a +0 short sword (66 gold) a +0 rapier (121 gold) a +2 antimagic spear (462 gold) a +0 club (11 gold) a +0 club (11 gold) a +0 long sword (77 gold) a +1 falchion of holy wrath (272 gold) a +0 war axe (77 gold) (1, 6, D:2) a +2 short sword of draining a stone a kobold corpse (skeletalised by now) (5, 6, D:2) a +0 dagger (18, -3, D:2) 6 boomerangs (19, -4, D:2) an adder corpse (skeletalised by now) (21, 9, D:2) 6 stones (27, -1, D:2) a frilled lizard corpse (skeletalised by now) (30, 22, D:2) a bat corpse (skeletalised by now) (33, 8, D:2) a +0 robe a +0 club the human skeleton of Jessica (34, 8, D:2) 4 stones a +0 short sword a kobold skeleton (35, -30, D:2) 4 stones (36, 21, D:2) 9 stones (38, -1, D:2) a +0 dagger (42, -15, D:2) a ball python corpse (skeletalised by now) (47, 10, D:2) a +0 hand axe (53, -11, D:2) a +0 ring mail Level 3 of the Dungeon (4, 5, D:3) the +0 ring mail "Zirekit" {Harm SInv} Harm: It increases damage dealt and taken. SInv: It lets you see invisible. (unseen) (18, -5, D:3) 2 stones (21, -6, D:3) a +0 dagger a +0 robe (22, -7, D:3) a +0 club a +0 leather armour (22, -6, D:3) a +0 short sword (23, -5, D:3) a +0 short sword a +0 ring mail an orc corpse (23, -4, D:3) a +0 dagger a +0 robe an orc corpse (29, -13, D:3) a +0 falchion (29, -4, D:3) a +0 dagger a kobold corpse (37, 7, D:3) a +0 quarterstaff (46, 10, D:3) a rat corpse (skeletalised by now) (51, -11, D:3) a +0 leather armour (51, -9, D:3) an adder corpse (skeletalised by now) (51, -5, D:3) a ball python corpse (skeletalised by now)